User:Qaisjp: Difference between revisions

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== hedit 3.0 ==
== hedit 3.0 ==
* resources -> container
The resource has an internal API and the GUI works independently of it. The log syncing and response sending is handled by the the internal API on the client side and the gui core uses this API to apply this to the UI.
 
The gui core does not handle the showing/hiding of the GUI, it works through a public API
 
=== Folders ===
====client/*====
* '''sync/''': Has an ''<u>internal<u> API'' that handles the sync, access locks and log streaming
* '''gui/''': Has a ''<u>public<u> API'' that manages the rendering and the application to access lock.
* '''play/''': This uses the public API to provide the default capabilities expected of hedit. It injects several things for usability into the GUI.
 
====server/*====
 
=== stuff ===
resources -> container
* many instances of containers can be created
* many instances of containers can be created
* containers are managed by the resource "plug-in and play" code
* containers are managed by the resource "plug-in and play" code

Revision as of 09:57, 17 June 2014

I've been here since October 2010... ah the good times. You can find me at quite a few of places...

  • Skype, Twitter, IRC, pretty much everything: qaisjp
  • GitHub
  • Open Source report card OSRC.DFM.IO

I've contributed to quite a few things, but the two major things that really matter are MTA:Eir and hedit. Others are... nothing compared to these two beasts.

My main channels:

  • Freenode: #novaember, #asswb, ##unek (## is not a typo)
  • Rizon: #cloudrack, #novaember
  • OFTC: #love
  • GTANET: #fmj, #internet, #mittens(cats be careful), #mta, #mta.dev, #mta.recore, #mta.scripting, #mta.support

I hate people who don't indent.. and spammers


cool.

hedit 3.0

The resource has an internal API and the GUI works independently of it. The log syncing and response sending is handled by the the internal API on the client side and the gui core uses this API to apply this to the UI.

The gui core does not handle the showing/hiding of the GUI, it works through a public API

Folders

client/*

  • sync/: Has an internal API that handles the sync, access locks and log streaming
  • gui/: Has a public API that manages the rendering and the application to access lock.
  • play/: This uses the public API to provide the default capabilities expected of hedit. It injects several things for usability into the GUI.

server/*

stuff

resources -> container
  • many instances of containers can be created
  • containers are managed by the resource "plug-in and play" code

Containers

Containers have:

  • x button (injected by plugin and play)
  • titlebar
  • pane selector
  • pane

Log windows

Log windows are managed by the plug-in and play code, many can exist at once due to the modular code but this feature will never be used. Log windows use the developer log api. (Log windows just utilise the log api to show it to ht euser)

mta ide using atom

ideas

  • hook into server (remote or local) to allow features like restart-resource on: focus loss/save
  • blue/red/orange colors for shared/server/client functions
  • Lua 5.1 syntax highlighting
  • linting
  • inline wiki-ing