User:Ratt: Difference between revisions

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Here I'll put any info on the current maps I'm making, if they're finished etc.
I'm mainly a map designer as I've always seen myself as being imaginative and I like practical work. Although I will do some scripting when I need to and when i feel like learning some more LUA. Here I'll put any info on the current maps/scripts I'm making, if they're finished etc.
==CS Italy==
==CS Italy==
<div style="border: 3px dotted #AAAAAA;padding:8px;margin:10px;">
<div style="border: 3px dotted #FF0000;padding:8px;margin:10px;">
'''Not working since 07/09/07, ctf mode broken I think'''
'''Not working since 07/09/07, ctf mode broken I think'''
</div>
</div>

Latest revision as of 17:39, 11 September 2007

I'm mainly a map designer as I've always seen myself as being imaginative and I like practical work. Although I will do some scripting when I need to and when i feel like learning some more LUA. Here I'll put any info on the current maps/scripts I'm making, if they're finished etc.

CS Italy

Not working since 07/09/07, ctf mode broken I think

A rough replica of CS Italy as I know it from SOFII (As I never even played CS lmao). Working nicely with the CTF mode atm, may be a couple ways to escape still which I will fix when I find them.

  • 250 Objects
  • 10 Pickups
  • 2 Teams

Sinking Ship

Not altered this lately. Started trying to make an assault map with it but got fed up as all my objectives heights got muddled up (Possibly cus I got the positions with a jetpack on). Will have another go when I can and possibly make use of the custom objectives.

  • 29 Objects

Sharks

Sort of experimental but worked well and makes for a fun, different game. Few wierd things need fixing though like the blips on the radar have dissapeared for some reason. Would like to implement moving platforms or something. Possibly use it for a Shark vs Turtles game.

  • 114 Objects (Plus how ever many Sharks)

Bombsite

A 4 way symmetrical CTF map in a large area of burnt down and collapsed warehouses. Possibly one way to escape I think someone said so will need to check that out.

  • 163 Objects
  • 18 Pickups
  • 2-4 Teams