Weapon skill levels: Difference between revisions
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There are 3 weapon levels: | |||
{| class="wikitable" | |||
|'''ID''' | |||
|'''Skill name''' | |||
|- | |||
| 0 | |||
| Poor | |||
|- | |||
| 1 | |||
| Gangster | |||
|- | |||
| 2 | |||
| Hitman | |||
|} | |||
<br> | <br> | ||
The higher weapon skill levels improve your weapons. Some weapons do not have any upgrades. Each weapon specifies unique upgrades at each level, but only the following characteristics are improved: | |||
*Ability to move with weapon | *Ability to move with weapon | ||
*Weapon damage | *Weapon damage | ||
*Weapon | *Weapon accuracy | ||
*Dual wield capability '''(At stat level 1000, you receive a 2nd gun and dual wield is enabled)'''<br> | |||
''Note: To see a complete list of what each level does, refer to GTASA's weapon.dat.''<br> | ''Note: To see a complete list of what each level does, refer to GTASA's weapon.dat.''<br> | ||
<br> | <br> | ||
'''The follow | '''The follow table shows the weapon skill levels needed to advance to the next skill level:''' | ||
''Note that the levels only change to the skill 'Gangster''' | |||
{| border="1" cellpadding="6" | |||
0 | |- | ||
! scope="col" style="background:#b8b8b8;"|Weapon | |||
! scope="col" style="background:#e8e8e8;"|Poor | |||
! scope="col" style="background:#e8e8e8;"|Gangster | |||
! scope="col" style="background:#e8e8e8;"|Hitman | |||
|- | |||
| scope="row" style="background:#d9d9d9;"|'''Pistol''' | |||
| style="background:#efefef;"|0 | |||
| style="background:#efefef;"|40 | |||
| style="background:#efefef;"|999 | |||
|- | |||
| scope="row" style="background:#d9d9d9;"|'''Pistol Silenced''' | |||
| style="background:#efefef;"|0 | |||
| style="background:#efefef;"|500 | |||
| style="background:#efefef;"|999 | |||
|- | |||
| scope="row" style="background:#d9d9d9;"|'''Desert eagle''' | |||
| style="background:#efefef;"|0 | |||
| style="background:#efefef;"|200 | |||
| style="background:#efefef;"|999 | |||
|- | |||
| scope="row" style="background:#d9d9d9;"|'''Shotgun''' | |||
| style="background:#efefef;"|0 | |||
| style="background:#efefef;"|200 | |||
| style="background:#efefef;"|999 | |||
|- | |||
| scope="row" style="background:#d9d9d9;"|'''SawnOff''' | |||
| style="background:#efefef;"|0 | |||
| style="background:#efefef;"|200 | |||
| style="background:#efefef;"|999 | |||
|- | |||
| scope="row" style="background:#d9d9d9;"|'''SPAS 12''' | |||
| style="background:#efefef;"|0 | |||
| style="background:#efefef;"|200 | |||
| style="background:#efefef;"|999 | |||
|- | |||
| scope="row" style="background:#d9d9d9;"|'''Micro uzi''' | |||
| style="background:#efefef;"|0 | |||
| style="background:#efefef;"|50 | |||
| style="background:#efefef;"|999 | |||
|- | |||
| scope="row" style="background:#d9d9d9;"|'''TEC 9''' | |||
| style="background:#efefef;"|0 | |||
| style="background:#efefef;"|50 | |||
| style="background:#efefef;"|999 | |||
|- | |||
| scope="row" style="background:#d9d9d9;"|'''MP5''' | |||
| style="background:#efefef;"|0 | |||
| style="background:#efefef;"|250 | |||
| style="background:#efefef;"|999 | |||
|- | |||
| scope="row" style="background:#d9d9d9;"|'''AK-47''' | |||
| style="background:#efefef;"|0 | |||
| style="background:#efefef;"|200 | |||
| style="background:#efefef;"|999 | |||
|- | |||
| scope="row" style="background:#d9d9d9;"|'''M4''' | |||
| style="background:#efefef;"|0 | |||
| style="background:#efefef;"|200 | |||
| style="background:#efefef;"|999 | |||
|- | |||
| scope="row" style="background:#d9d9d9;"|'''Country Rifle''' | |||
| style="background:#efefef;"|0 | |||
| style="background:#efefef;"|300 | |||
| style="background:#efefef;"|999 | |||
|- | |||
| scope="row" style="background:#d9d9d9;"|'''Sniper Rifle''' | |||
| style="background:#efefef;"|0 | |||
| style="background:#efefef;"|300 | |||
| style="background:#efefef;"|999 | |||
|} | |||
[[ru:Weapon_skill_levels]] | |||
Latest revision as of 21:03, 6 June 2022
There are 3 weapon levels:
ID | Skill name |
0 | Poor |
1 | Gangster |
2 | Hitman |
The higher weapon skill levels improve your weapons. Some weapons do not have any upgrades. Each weapon specifies unique upgrades at each level, but only the following characteristics are improved:
- Ability to move with weapon
- Weapon damage
- Weapon accuracy
- Dual wield capability (At stat level 1000, you receive a 2nd gun and dual wield is enabled)
Note: To see a complete list of what each level does, refer to GTASA's weapon.dat.
The follow table shows the weapon skill levels needed to advance to the next skill level:
Note that the levels only change to the skill 'Gangster'
Weapon | Poor | Gangster | Hitman |
---|---|---|---|
Pistol | 0 | 40 | 999 |
Pistol Silenced | 0 | 500 | 999 |
Desert eagle | 0 | 200 | 999 |
Shotgun | 0 | 200 | 999 |
SawnOff | 0 | 200 | 999 |
SPAS 12 | 0 | 200 | 999 |
Micro uzi | 0 | 50 | 999 |
TEC 9 | 0 | 50 | 999 |
MP5 | 0 | 250 | 999 |
AK-47 | 0 | 200 | 999 |
M4 | 0 | 200 | 999 |
Country Rifle | 0 | 300 | 999 |
Sniper Rifle | 0 | 300 | 999 |