Weapon skill levels: Difference between revisions

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| scope="row" style="background:#d9d9d9;"|'''Pistol'''
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| style="background:#efefef;"|0
| style="background:#efefef;"|0
| style="background:#efefef;"|500
| style="background:#efefef;"|40
| style="background:#efefef;"|999
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[[ru:Weapon_skill_levels]]

Latest revision as of 21:03, 6 June 2022

There are 3 weapon levels:

ID Skill name
0 Poor
1 Gangster
2 Hitman


The higher weapon skill levels improve your weapons. Some weapons do not have any upgrades. Each weapon specifies unique upgrades at each level, but only the following characteristics are improved:

  • Ability to move with weapon
  • Weapon damage
  • Weapon accuracy
  • Dual wield capability (At stat level 1000, you receive a 2nd gun and dual wield is enabled)

Note: To see a complete list of what each level does, refer to GTASA's weapon.dat.

The follow table shows the weapon skill levels needed to advance to the next skill level:

Note that the levels only change to the skill 'Gangster'

Weapon Poor Gangster Hitman
Pistol 0 40 999
Pistol Silenced 0 500 999
Desert eagle 0 200 999
Shotgun 0 200 999
SawnOff 0 200 999
SPAS 12 0 200 999
Micro uzi 0 50 999
TEC 9 0 50 999
MP5 0 250 999
AK-47 0 200 999
M4 0 200 999
Country Rifle 0 300 999
Sniper Rifle 0 300 999