Weapon skill levels: Difference between revisions
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[[ru:Weapon_skill_levels]] | |||
Latest revision as of 21:03, 6 June 2022
There are 3 weapon levels:
| ID | Skill name |
| 0 | Poor |
| 1 | Gangster |
| 2 | Hitman |
The higher weapon skill levels improve your weapons. Some weapons do not have any upgrades. Each weapon specifies unique upgrades at each level, but only the following characteristics are improved:
- Ability to move with weapon
- Weapon damage
- Weapon accuracy
- Dual wield capability (At stat level 1000, you receive a 2nd gun and dual wield is enabled)
Note: To see a complete list of what each level does, refer to GTASA's weapon.dat.
The follow table shows the weapon skill levels needed to advance to the next skill level:
Note that the levels only change to the skill 'Gangster'
| Weapon | Poor | Gangster | Hitman |
|---|---|---|---|
| Pistol | 0 | 40 | 999 |
| Pistol Silenced | 0 | 500 | 999 |
| Desert eagle | 0 | 200 | 999 |
| Shotgun | 0 | 200 | 999 |
| SawnOff | 0 | 200 | 999 |
| SPAS 12 | 0 | 200 | 999 |
| Micro uzi | 0 | 50 | 999 |
| TEC 9 | 0 | 50 | 999 |
| MP5 | 0 | 250 | 999 |
| AK-47 | 0 | 200 | 999 |
| M4 | 0 | 200 | 999 |
| Country Rifle | 0 | 300 | 999 |
| Sniper Rifle | 0 | 300 | 999 |