Weapon skill levels

From Multi Theft Auto: Wiki
Revision as of 02:54, 12 January 2011 by Ransom (talk | contribs) (Missing info added)
Jump to navigation Jump to search

There are 3 weapon levels:

  • 0 = Poor
  • 1 = Gangster
  • 2 = Hitman


The higher weapon skill levels improve your weapons. Some weapons do not have any upgrades. Each weapon specifies unique upgrades at each level, but only the following characteristics are improved:

  • Ability to move with weapon
  • Weapon damage
  • Weapon accuracy
  • Dual wield capability (At stat level 1000, you receive a 2nd gun and dual wield is enabled)

Note: To see a complete list of what each level does, refer to GTASA's weapon.dat.

The follow list defines the weapon skill levels needed to advance to the next skill level:

################
PISTOL
0  0
1  40
2  999

PISTOL_SILENCED
0  0
1  500
2  999

DESERT_EAGLE
0  0
1  200
2  999
################
SHOTGUN
0  0
1  200
2  999

SAWNOFF
0  0
1  200
2  999

SPAS12
0  0
1  200
2  999
################
MICRO_UZI
0  0
1  50
2  999

TEC9
0  0
1  50
2  999

MP5
0  0
1  250
2  999
################
AK47
0  0
1  200
2  999

M4
0  0
1  200
2  999
################
COUNTRYRIFLE
0  0
1  300
2  999

SNIPERRIFLE
0  0
1  300
2  999