Weather: Difference between revisions

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[[id|ID lists]]
[[id|ID lists]]


[[pl:Weather]]
[[ru:Weather]]
[[ru:Weather]]
[[es:Climas]]
[[es:Climas]]

Revision as of 15:41, 21 July 2016

Weather can be changed using setWeather and setWeatherBlended functions. In GTA: SA, every weather has different parameters for the sunrise, morning, midday, noon, afternoon, sunset, night and midnight, so a weather can vary a lot deppending of the time of the day.

Non-standard weather ID's between 20 and 255 are also supported, but they might be buggy at some moments of the day.

MTA: SA has custom weather functions which can modify how a weather is rendered, but in this list the weathers are described without taking that into account. Also, using setWeatherBlended allows for more undocumented effects.

If you want to see some screenshots of the first 45 weather IDs during different times of the day, visit this page for now.

Default GTA: SA weathers (registered in timecyc.dat)

Weather ID Name from timecyc.dat Screenshots at 12:00 PM Description
0 EXTRASUNNY_LA
Applies a heat haze effect
In singleplayer, these are Los Santos specific weathers.
They are clear weathers, with blue sky and few clouds.
1 SUNNY_LA
Weather 1.png
2 EXTRASUNNY_SMOG_LA
Weather 2.png
3 SUNNY_SMOG_LA
Weather 3.png
4 CLOUDY_LA
Weather 4.png
5 SUNNY_SF
Weather 5.png
In singleplayer, these are San Fierro specific weathers.
They are more diverse than Los Santos': some of them are clear, but others are rainy or foggy.
6 EXTRASUNNY_SF
Weather 6.png
7 CLOUDY_SF
Weather 7.png
8 RAINY_SF
Starts a thunderstorm, with rain and lighthings
9 FOGGY_SF
Starts a cloudy, dense fog
10 SUNNY_VEGAS
Weather 10.png
In singleplayer, these are Las Venturas specific weathers.
They are clear, dry weathers.
11 EXTRASUNNY_VEGAS
Applies scorching hot weather, with a heat haze effect
12 CLOUDY_VEGAS
Weather 12.png
13 EXTRASUNNY_COUNTRYSIDE
Weather 13.png
In singleplayer, these are Los Santos countryside specific weathers.
They are dull, hazy, diverse weathers, with rainy ones.
14 SUNNY_COUNTRYSIDE
Weather 14.png
15 CLOUDY_COUNTRYSIDE
Weather 15.png
16 RAINY_COUNTRYSIDE
Starts a thunderstorm
17 EXTRASUNNY_DESERT
Apply a heat haze effect
In singleplayer, these are Bone County specific weathers.
They are clear, dry, scorching hot weathers.
18 SUNNY_DESERT
Apply a heat haze effect
19 SANDSTORM_DESERT
Starts a dense sandstorm
20 UNDERWATER
Weather 20.png
In singleplayer, this is probably the weather used internally when camera is underwater.
It is greenish and cloudy, so it appears to be a kind of contaminated weather.
21 EXTRACOLOURS_1
Adds a purple-ish color to the sky and objects
In singleplayer, these are weathers used in interiors.
They are somewhat strange, dark weathers with gradiented skyline colors.
22 EXTRACOLOURS_2
Adds a black-white sky and a uniform light to objects

Other weather IDs

  • 23 to 26: Pale orange weather.
  • 27 to 29: Fresh blue weather.
  • 30 to 32: Dark, cloudy, teal weather.
  • 33: Dark, cloudy, brown weather.
  • 34: Blue/purple, regular weather.
  • 35: Dull brown weather.
  • 36 to 38: Bright, foggy, orange weather.
  • 39: Very bright weather. Night looks like day.
  • 40 to 42: Blue/purple, cloudy weather.
  • 43: Toxic, contaminated clouds weather.
  • 44: Black/white sky weather, similar to 22.
  • 45 to 60: Normal seeming weather with graphical bugs at evening.
  • 100: Strange weather which makes objects disappear.
  • 118: Stormy weather with pink sky and crystal water.
  • 126 to 150: Horrible flashing red bugged weather.
  • 151 to 175: Far draw distance weather with pink, purple and turquoise clouds.

See also

ID lists