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Weather can be changed using [[setWeather]] and [[setWeatherBlended]].
Weather can be changed using [[setWeather]] and [[setWeatherBlended]] functions. In GTA: SA, every weather has different parameters for the sunrise, morning, midday, noon, afternoon, sunset, night and midnight, so a weather can vary a lot deppending of the time of the day.
{{New feature|3|DP3|
 
Mixed weather ID's between 20 and 255 are also supported.
{{New feature|3|1.0|
Non-standard weather ID's between 20 and 255 are also supported, but they might be buggy at some moments of the day.
}}
}}


==Weather IDs==
MTA: SA has custom weather functions which can modify how a weather is rendered, but in this list the weathers are described without taking that into account. Also, using [[setWeatherBlended]] allows for more undocumented effects.
* '''0 to 7:''' Different Versions of Blue Skies /  Clouds
 
* '''8:''' Stormy
For a complete weather gallery, containing images of every weather ID (0 to 255) shot at every in-game hour, visit [http://dev.prineside.com/en/gtasa_weather_id/ this page].
* '''9:''' Cloudy and Foggy
 
* '''10:''' Clear Blue Sky
==Default GTA: SA weathers (registered in timecyc.dat)==
* '''11:''' Scorching Hot (Los Santos heat waves)
{|class="wikitable" style="margin: 1em auto 1em auto;"
* '''12 to 15:''' Very Dull, Colourless, Hazy
|-
* '''16:''' Dull, Cloudy, Rainy
! Weather ID || Name from ''timecyc.dat'' || Screenshots at 12:00 PM || Description
* '''17 to 18:''' Scorching Hot
|-
* '''19:''' Sandstorm
! 0
| EXTRASUNNY_LA
| [[File:Weather 0.png|150px|thumb|center|Applies a heat haze effect]]
| rowspan="5" style="margin-left:10px; | In singleplayer, these are '''Los Santos specific weathers'''.<br>They are clear weathers, with blue sky and few clouds.
|-
! 1
| SUNNY_LA
| [[File:Weather 1.png|150px|thumb|center]]
|-
! 2
| EXTRASUNNY_SMOG_LA
| [[File:Weather 2.png|150px|thumb|center]]
|-
! 3
| SUNNY_SMOG_LA
| [[File:Weather 3.png|150px|thumb|center]]
|-
! 4
| CLOUDY_LA
| [[File:Weather 4.png|150px|thumb|center]]
|-
! 5
| SUNNY_SF
| [[File:Weather 5.png|150px|thumb|center]]
| rowspan="5" style="margin-left:10px; | In singleplayer, these are '''San Fierro specific weathers'''.<br>They are more diverse than Los Santos': some of them are clear, but others are rainy or foggy.
|-
! 6
| EXTRASUNNY_SF
| [[File:Weather 6.png|150px|thumb|center]]
|-
! 7
| CLOUDY_SF
| [[File:Weather 7.png|150px|thumb|center]]
|-
! 8
| RAINY_SF
| [[File:Weather 8.png|150px|thumb|center|Starts a thunderstorm, with rain and lightnings]]
|-
! 9
| FOGGY_SF
| [[File:Weather 9.png|150px|thumb|center|Starts a cloudy, dense fog]]
|-
! 10
| SUNNY_VEGAS
| [[File:Weather 10.png|150px|thumb|center]]
| rowspan="3" style="margin-left:10px; | In singleplayer, these are '''Las Venturas specific weathers'''.<br>They are clear, dry weathers.
|-
! 11
| EXTRASUNNY_VEGAS
| [[File:Weather 11.png|150px|thumb|center|Applies scorching hot weather, with a heat haze effect]]
|-
! 12
| CLOUDY_VEGAS
| [[File:Weather 12.png|150px|thumb|center]]
|-
! 13
| EXTRASUNNY_COUNTRYSIDE
| [[File:Weather 13.png|150px|thumb|center]]
| rowspan="4" style="margin-left:10px; | In singleplayer, these are '''Los Santos countryside specific weathers'''.<br>They are dull, hazy, diverse weathers, with rainy ones.
|-
! 14
| SUNNY_COUNTRYSIDE
| [[File:Weather 14.png|150px|thumb|center]]
|-
! 15
| CLOUDY_COUNTRYSIDE
| [[File:Weather 15.png|150px|thumb|center]]
|-
! 16
| RAINY_COUNTRYSIDE
| [[File:Weather 16.png|150px|thumb|center|Starts a thunderstorm]]
|-
! 17
| EXTRASUNNY_DESERT
| [[File:Weather 17.png|150px|thumb|center|Apply a heat haze effect]]
| rowspan="3" style="margin-left:10px; | In singleplayer, these are '''Bone County specific weathers'''.<br>They are clear, dry, scorching hot weathers.
|-
! 18
| SUNNY_DESERT
| [[File:Weather 18.png|150px|thumb|center|Apply a heat haze effect]]
|-
! 19
| SANDSTORM_DESERT
| [[File:Weather 19.png|150px|thumb|center|Starts a dense sandstorm]]
|-
! 20
| UNDERWATER
| [[File:Weather 20.png|150px|thumb|center]]
| style="margin-left:10px; | In singleplayer, this is probably the '''weather used internally when camera is underwater'''.<br>It is greenish and cloudy, so it appears to be a kind of contaminated weather.
|-
! 21
| EXTRACOLOURS_1
| [[File:Weather 21.png|150px|thumb|center|Adds a purple-ish color to the sky and objects]]
| rowspan="2" style="margin-left:10px; | In singleplayer, these are weathers '''used in interiors'''.<br>They are somewhat strange, dark weathers with gradiented skyline colors.
|-
! 22
| EXTRACOLOURS_2
| [[File:Weather 22.png|150px|thumb|center|Adds a black-white sky and a uniform light to objects]]
|-
|}
 
==Other weather IDs==
* '''23 to 26:''' Pale orange weather.
* '''27 to 29:''' Fresh blue weather.
* '''30 to 32:''' Dark, cloudy, teal weather.
* '''33:''' Dark, cloudy, brown weather.
* '''34:''' Blue/purple, regular weather.
* '''35:''' Dull brown weather.
* '''36 to 38:''' Bright, foggy, orange weather.
* '''39:''' Very bright weather. Night looks like day.
* '''40 to 42:''' Blue/purple, cloudy weather.
* '''43:''' Toxic, contaminated clouds weather.
* '''44:''' Black/white sky weather, similar to '''22'''.
* '''45 to 60:''' Normal seeming weather with graphical bugs at evening.
* '''100:''' Strange weather which makes objects disappear.
* '''118:''' Stormy weather with pink sky and crystal water.
* '''126 to 150:''' Horrible flashing red bugged weather.
* '''151 to 175:''' Far draw distance weather with pink, purple and turquoise clouds.
 
==See also==
* [[id|ID lists]]
 
[[hu:Weather]]
[[pl:Weather]]
[[ru:Weather]]
[[es:Climas]]
[[de:Wetter]]
 
[[Category:ID Lists]]

Latest revision as of 07:20, 1 January 2022

Weather can be changed using setWeather and setWeatherBlended functions. In GTA: SA, every weather has different parameters for the sunrise, morning, midday, noon, afternoon, sunset, night and midnight, so a weather can vary a lot deppending of the time of the day.

Non-standard weather ID's between 20 and 255 are also supported, but they might be buggy at some moments of the day.

MTA: SA has custom weather functions which can modify how a weather is rendered, but in this list the weathers are described without taking that into account. Also, using setWeatherBlended allows for more undocumented effects.

For a complete weather gallery, containing images of every weather ID (0 to 255) shot at every in-game hour, visit this page.

Default GTA: SA weathers (registered in timecyc.dat)

Weather ID Name from timecyc.dat Screenshots at 12:00 PM Description
0 EXTRASUNNY_LA
Applies a heat haze effect
In singleplayer, these are Los Santos specific weathers.
They are clear weathers, with blue sky and few clouds.
1 SUNNY_LA
Weather 1.png
2 EXTRASUNNY_SMOG_LA
Weather 2.png
3 SUNNY_SMOG_LA
Weather 3.png
4 CLOUDY_LA
Weather 4.png
5 SUNNY_SF
Weather 5.png
In singleplayer, these are San Fierro specific weathers.
They are more diverse than Los Santos': some of them are clear, but others are rainy or foggy.
6 EXTRASUNNY_SF
Weather 6.png
7 CLOUDY_SF
Weather 7.png
8 RAINY_SF
Starts a thunderstorm, with rain and lightnings
9 FOGGY_SF
Starts a cloudy, dense fog
10 SUNNY_VEGAS
Weather 10.png
In singleplayer, these are Las Venturas specific weathers.
They are clear, dry weathers.
11 EXTRASUNNY_VEGAS
Applies scorching hot weather, with a heat haze effect
12 CLOUDY_VEGAS
Weather 12.png
13 EXTRASUNNY_COUNTRYSIDE
Weather 13.png
In singleplayer, these are Los Santos countryside specific weathers.
They are dull, hazy, diverse weathers, with rainy ones.
14 SUNNY_COUNTRYSIDE
Weather 14.png
15 CLOUDY_COUNTRYSIDE
Weather 15.png
16 RAINY_COUNTRYSIDE
Starts a thunderstorm
17 EXTRASUNNY_DESERT
Apply a heat haze effect
In singleplayer, these are Bone County specific weathers.
They are clear, dry, scorching hot weathers.
18 SUNNY_DESERT
Apply a heat haze effect
19 SANDSTORM_DESERT
Starts a dense sandstorm
20 UNDERWATER
Weather 20.png
In singleplayer, this is probably the weather used internally when camera is underwater.
It is greenish and cloudy, so it appears to be a kind of contaminated weather.
21 EXTRACOLOURS_1
Adds a purple-ish color to the sky and objects
In singleplayer, these are weathers used in interiors.
They are somewhat strange, dark weathers with gradiented skyline colors.
22 EXTRACOLOURS_2
Adds a black-white sky and a uniform light to objects

Other weather IDs

  • 23 to 26: Pale orange weather.
  • 27 to 29: Fresh blue weather.
  • 30 to 32: Dark, cloudy, teal weather.
  • 33: Dark, cloudy, brown weather.
  • 34: Blue/purple, regular weather.
  • 35: Dull brown weather.
  • 36 to 38: Bright, foggy, orange weather.
  • 39: Very bright weather. Night looks like day.
  • 40 to 42: Blue/purple, cloudy weather.
  • 43: Toxic, contaminated clouds weather.
  • 44: Black/white sky weather, similar to 22.
  • 45 to 60: Normal seeming weather with graphical bugs at evening.
  • 100: Strange weather which makes objects disappear.
  • 118: Stormy weather with pink sky and crystal water.
  • 126 to 150: Horrible flashing red bugged weather.
  • 151 to 175: Far draw distance weather with pink, purple and turquoise clouds.

See also