MTA: SA has custom weather functions which can modify how a weather is rendered, but in this list the weathers are described without taking that into account. Also, using [[setWeatherBlended]] allows for more undocumented effects.
MTA: SA has custom weather functions which can modify how a weather is rendered, but in this list the weathers are described without taking that into account. Also, using [[setWeatherBlended]] allows for more undocumented effects.
If you want to see some screenshots of the first 45 weather IDs during different times of the day, visit [http://hotmist.ddo.jp/id/weather.html this page] for now.
For a complete weather gallery, containing images of every weather ID (0 to 255) shot at every in-game hour, visit [http://dev.prineside.com/en/gtasa_weather_id/ this page].
==Default GTA: SA weathers (registered in timecyc.dat)==
==Default GTA: SA weathers (registered in timecyc.dat)==
{|class="wikitable" style="text-align:center; margin: 1em auto 1em auto;"
{|class="wikitable" style="margin: 1em auto 1em auto;"
! width="300" scope="col" style="background:#efefef;"| Screenshots at 12:00 PM
|-
|-
|style="background:#ffffff;"|'''0-4'''
! 0
|style="background:#ffffff;text-align:left"|In singleplayer, these are '''Los Santos specific weathers'''. They are clear weathers, with blue sky and few clouds.
| EXTRASUNNY_LA
| [[File:Weather 0.png|150px|thumb|center|Applies a heat haze effect]]
Weather ID '''0''' applies a heat haze effect.
| rowspan="5" style="margin-left:10px; | In singleplayer, these are '''Los Santos specific weathers'''.<br>They are clear weathers, with blue sky and few clouds.
|style="background:#ffffff;"|[[File:Weather 0.png|150px|thumb|center|Preview of weather ID 0]][[File:Weather 1.png|150px|thumb|center|Preview of weather ID 1]][[File:Weather 2.png|150px|thumb|center|Preview of weather ID 2]][[File:Weather 3.png|150px|thumb|center|Preview of weather ID 3]][[File:Weather 4.png|150px|thumb|center|Preview of weather ID 4]]
| EXTRASUNNY_SMOG_LA
| [[File:Weather 2.png|150px|thumb|center]]
|-
! 3
| SUNNY_SMOG_LA
| [[File:Weather 3.png|150px|thumb|center]]
|-
! 4
| CLOUDY_LA
| [[File:Weather 4.png|150px|thumb|center]]
|-
! 5
| SUNNY_SF
| [[File:Weather 5.png|150px|thumb|center]]
| rowspan="5" style="margin-left:10px; | In singleplayer, these are '''San Fierro specific weathers'''.<br>They are more diverse than Los Santos': some of them are clear, but others are rainy or foggy.
|-
! 6
| EXTRASUNNY_SF
| [[File:Weather 6.png|150px|thumb|center]]
|-
! 7
| CLOUDY_SF
| [[File:Weather 7.png|150px|thumb|center]]
|-
! 8
| RAINY_SF
| [[File:Weather 8.png|150px|thumb|center|Starts a thunderstorm, with rain and lightnings]]
|-
! 9
| FOGGY_SF
| [[File:Weather 9.png|150px|thumb|center|Starts a cloudy, dense fog]]
|-
! 10
| SUNNY_VEGAS
| [[File:Weather 10.png|150px|thumb|center]]
| rowspan="3" style="margin-left:10px; | In singleplayer, these are '''Las Venturas specific weathers'''.<br>They are clear, dry weathers.
|-
! 11
| EXTRASUNNY_VEGAS
| [[File:Weather 11.png|150px|thumb|center|Applies scorching hot weather, with a heat haze effect]]
|-
! 12
| CLOUDY_VEGAS
| [[File:Weather 12.png|150px|thumb|center]]
|-
! 13
| EXTRASUNNY_COUNTRYSIDE
| [[File:Weather 13.png|150px|thumb|center]]
| rowspan="4" style="margin-left:10px; | In singleplayer, these are '''Los Santos countryside specific weathers'''.<br>They are dull, hazy, diverse weathers, with rainy ones.
|-
! 14
| SUNNY_COUNTRYSIDE
| [[File:Weather 14.png|150px|thumb|center]]
|-
! 15
| CLOUDY_COUNTRYSIDE
| [[File:Weather 15.png|150px|thumb|center]]
|-
! 16
| RAINY_COUNTRYSIDE
| [[File:Weather 16.png|150px|thumb|center|Starts a thunderstorm]]
|-
! 17
| EXTRASUNNY_DESERT
| [[File:Weather 17.png|150px|thumb|center|Apply a heat haze effect]]
| rowspan="3" style="margin-left:10px; | In singleplayer, these are '''Bone County specific weathers'''.<br>They are clear, dry, scorching hot weathers.
|-
|-
|style="background:#ffffff;"|'''5-9'''
! 18
|style="background:#ffffff;text-align:left"|In singleplayer, these are '''San Fierro specific weathers'''. They are more diverse than Los Santos': some of them are clear, but others are rainy or foggy.
| SUNNY_DESERT
| [[File:Weather 18.png|150px|thumb|center|Apply a heat haze effect]]
Weather ID '''8''' starts a thunderstorm, with rain and lighthings. Weather ID '''9''' starts a cloudy, dense fog.
|style="background:#ffffff;"|[[File:Weather 5.png|150px|thumb|center|Preview of weather ID 5]][[File:Weather 6.png|150px|thumb|center|Preview of weather ID 6]][[File:Weather 7.png|150px|thumb|center|Preview of weather ID 7]][[File:Weather 8.png|150px|thumb|center|Preview of weather ID 8]][[File:Weather 9.png|150px|thumb|center|Preview of weather ID 9]]
|-
|-
|style="background:#ffffff;"|'''10-12'''
! 19
|style="background:#ffffff;text-align:left"|In singleplayer, these are '''Las Venturas specific weathers'''. They are clear, dry weathers.
| SANDSTORM_DESERT
| [[File:Weather 19.png|150px|thumb|center|Starts a dense sandstorm]]
Weather ID '''11''' applies scorching hot weather, with a heat haze effect.
|style="background:#ffffff;"|[[File:Weather 10.png|150px|thumb|center|Preview of weather ID 10]][[File:Weather 11.png|150px|thumb|center|Preview of weather ID 11]][[File:Weather 12.png|150px|thumb|center|Preview of weather ID 12]]
|-
|-
|style="background:#ffffff;"|'''13-16'''
! 20
|style="background:#ffffff;text-align:left"|In singleplayer, these are '''Los Santos countryside specific weathers'''. They are dull, hazy, diverse weathers, with rainy ones.
| UNDERWATER
| [[File:Weather 20.png|150px|thumb|center]]
Weather ID '''16''' starts a thunderstorm.
| style="margin-left:10px; | In singleplayer, this is probably the '''weather used internally when camera is underwater'''.<br>It is greenish and cloudy, so it appears to be a kind of contaminated weather.
|style="background:#ffffff;"|[[File:Weather 13.png|150px|thumb|center|Preview of weather ID 13]][[File:Weather 14.png|150px|thumb|center|Preview of weather ID 14]][[File:Weather 15.png|150px|thumb|center|Preview of weather ID 15]][[File:Weather 16.png|150px|thumb|center|Preview of weather ID 16]]
|-
|-
|style="background:#ffffff;"|'''17-19'''
! 21
|style="background:#ffffff;text-align:left"|In singleplayer, these are '''Bone County specific weathers'''. They are clear, dry, scorching hot weathers.
| EXTRACOLOURS_1
| [[File:Weather 21.png|150px|thumb|center|Adds a purple-ish color to the sky and objects]]
Weather IDs '''17''' and '''18''' apply a heat haze effect. Weather ID '''19''' starts a dense sandstorm.
| rowspan="2" style="margin-left:10px; | In singleplayer, these are weathers '''used in interiors'''.<br>They are somewhat strange, dark weathers with gradiented skyline colors.
|style="background:#ffffff;"|[[File:Weather 17.png|150px|thumb|center|Preview of weather ID 17]][[File:Weather 18.png|150px|thumb|center|Preview of weather ID 18]][[File:Weather 19.png|150px|thumb|center|Preview of weather ID 19]]
|-
|-
|style="background:#ffffff;"|'''20'''
! 22
|style="background:#ffffff;text-align:left"|In singleplayer, this is probably the '''weather used internally when camera is underwater'''. It is greenish and cloudy, so it appears to be a kind of contaminated weather.
| [[File:Weather 22.png|150px|thumb|center|Adds a black-white sky and a uniform light to objects]]
|style="background:#ffffff;"|[[File:Weather 20.png|150px|thumb|center|Preview of weather ID 20]]
|-
|-
|style="background:#ffffff;"|'''21, 22'''
|style="background:#ffffff;text-align:left"|In singleplayer, these are weathers '''used in interiors'''. They are somewhat strange, dark weathers with gradiented skyline colors. Weather ID '''21''' adds a purple-ish color to the sky and objects. Weather ID '''22''' adds a black-white sky and a uniform light to objects.
|style="background:#ffffff;"|[[File:Weather 21.png|150px|thumb|center|Preview of weather ID 21]][[File:Weather 22.png|150px|thumb|center|Preview of weather ID 22]]
|}
|}
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==See also==
==See also==
[[id|ID lists]]
* [[id|ID lists]]
[[hu:Weather]]
[[pl:Weather]]
[[ru:Weather]]
[[ru:Weather]]
[[es:Climas]]
[[es:Climas]]
Latest revision as of 07:20, 1 January 2022
Weather can be changed using setWeather and setWeatherBlended functions. In GTA: SA, every weather has different parameters for the sunrise, morning, midday, noon, afternoon, sunset, night and midnight, so a weather can vary a lot deppending of the time of the day.
Non-standard weather ID's between 20 and 255 are also supported, but they might be buggy at some moments of the day.
MTA: SA has custom weather functions which can modify how a weather is rendered, but in this list the weathers are described without taking that into account. Also, using setWeatherBlended allows for more undocumented effects.
For a complete weather gallery, containing images of every weather ID (0 to 255) shot at every in-game hour, visit this page.
Default GTA: SA weathers (registered in timecyc.dat)
Weather ID
Name from timecyc.dat
Screenshots at 12:00 PM
Description
0
EXTRASUNNY_LA
Applies a heat haze effect
In singleplayer, these are Los Santos specific weathers. They are clear weathers, with blue sky and few clouds.
1
SUNNY_LA
2
EXTRASUNNY_SMOG_LA
3
SUNNY_SMOG_LA
4
CLOUDY_LA
5
SUNNY_SF
In singleplayer, these are San Fierro specific weathers. They are more diverse than Los Santos': some of them are clear, but others are rainy or foggy.
6
EXTRASUNNY_SF
7
CLOUDY_SF
8
RAINY_SF
Starts a thunderstorm, with rain and lightnings
9
FOGGY_SF
Starts a cloudy, dense fog
10
SUNNY_VEGAS
In singleplayer, these are Las Venturas specific weathers. They are clear, dry weathers.
11
EXTRASUNNY_VEGAS
Applies scorching hot weather, with a heat haze effect
12
CLOUDY_VEGAS
13
EXTRASUNNY_COUNTRYSIDE
In singleplayer, these are Los Santos countryside specific weathers. They are dull, hazy, diverse weathers, with rainy ones.
14
SUNNY_COUNTRYSIDE
15
CLOUDY_COUNTRYSIDE
16
RAINY_COUNTRYSIDE
Starts a thunderstorm
17
EXTRASUNNY_DESERT
Apply a heat haze effect
In singleplayer, these are Bone County specific weathers. They are clear, dry, scorching hot weathers.
18
SUNNY_DESERT
Apply a heat haze effect
19
SANDSTORM_DESERT
Starts a dense sandstorm
20
UNDERWATER
In singleplayer, this is probably the weather used internally when camera is underwater. It is greenish and cloudy, so it appears to be a kind of contaminated weather.
21
EXTRACOLOURS_1
Adds a purple-ish color to the sky and objects
In singleplayer, these are weathers used in interiors. They are somewhat strange, dark weathers with gradiented skyline colors.
22
EXTRACOLOURS_2
Adds a black-white sky and a uniform light to objects
Other weather IDs
23 to 26: Pale orange weather.
27 to 29: Fresh blue weather.
30 to 32: Dark, cloudy, teal weather.
33: Dark, cloudy, brown weather.
34: Blue/purple, regular weather.
35: Dull brown weather.
36 to 38: Bright, foggy, orange weather.
39: Very bright weather. Night looks like day.
40 to 42: Blue/purple, cloudy weather.
43: Toxic, contaminated clouds weather.
44: Black/white sky weather, similar to 22.
45 to 60: Normal seeming weather with graphical bugs at evening.
100: Strange weather which makes objects disappear.
118: Stormy weather with pink sky and crystal water.
126 to 150: Horrible flashing red bugged weather.
151 to 175: Far draw distance weather with pink, purple and turquoise clouds.