SaveMapData

From Multi Theft Auto: Wiki
Jump to navigation Jump to search

This converts a set of elements in the element tree into XML. This is a format that can then be loaded as a map file. Each element represents a single XML node.

Syntax

 bool saveMapData ( xmlnode node, element baseElement [, bool childrenOnly = false ] )

Required Arguments

  • node: An existing node that should contain the contents of baseElement
  • baseElement: The first element to output to the XML tree. This element and all its children (and their children, etc) will be output.

Optional Arguments

NOTE: When using optional arguments, you might need to supply all arguments before the one you wish to use. For more information on optional arguments, see optional arguments.

  • childrenOnly: Defines if you want to only save children of the specified element.

Returns

Example

Saving your resource's data to an map file (untested)

local mapFile = xmlCreateFile("saved.map", "map")

if mapFile then
	saveMapData(mapFile, resourceRoot)
	xmlSaveFile(mapFile)
	xmlUnloadFile(mapFile)
end

See Also