Dgs-dxbutton: Difference between revisions
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Require [texture/shader] that can be used as the background of button. | Require [texture/shader] that can be used as the background of button. | ||
<syntaxhighlight lang="lua">dgsDxGUISetProperty(button,"image",{defimg,hovimg,cliimg})</syntaxhighlight> | <syntaxhighlight lang="lua">dgsDxGUISetProperty(button,"image",{defimg,hovimg,cliimg})</syntaxhighlight> | ||
*'''defimg:''' A texture/shader element of the background of the button ( no mouse enter and no mouse click ). ( You can | *'''defimg:''' A texture/shader element of the background of the button ( no mouse enter and no mouse click ). ( You can pass a nil value to disable this image option ) | ||
*'''selimg:''' A texture/shader element of the background of the button which is selected. ( You can | *'''selimg:''' A texture/shader element of the background of the button which is selected. ( You can pass a nil value to disable this image option ) | ||
*'''cliimg:''' A texture/shader element of the background of the button which is clicked. ( You can | *'''cliimg:''' A texture/shader element of the background of the button which is clicked. ( You can pass a nil value to disable this image option ) | ||
===color=== | ===color=== |
Revision as of 12:59, 9 September 2017
DGS Properties is always used to change the gui style and make it more fantastic.
This page shows the properties of dgs-dxbutton that you could use.
Main Functions
Properties
image
Require [texture/shader] that can be used as the background of button.
dgsDxGUISetProperty(button,"image",{defimg,hovimg,cliimg})
- defimg: A texture/shader element of the background of the button ( no mouse enter and no mouse click ). ( You can pass a nil value to disable this image option )
- selimg: A texture/shader element of the background of the button which is selected. ( You can pass a nil value to disable this image option )
- cliimg: A texture/shader element of the background of the button which is clicked. ( You can pass a nil value to disable this image option )