Element
From Multi Theft Auto: Wiki
An element is a generic class that can represent almost all in-game entities. The built-in element types are:
- Player
- Ped
- Vehicle
- Object
- Pickup
- Marker
- Collision shape
- Blip
- Radar area
- Projectile
- Team
- Server console
- GUI widgets:
- Button
- Checkbox
- Combobox
- Edit field
- Gridlist
- Memo
- Progress bar
- Radio button
- Scrollbar
- Scrollpane
- Static image
- Tab panel
- Tab
- Text label
- Window
- TXD
- DFF
- COL
- Sound
Related scripting functions
Client
- createElement
- destroyElement
- getAttachedElements
- getElementAttachedOffsets
- getElementCollisionsEnabled
- getElementAttachedTo
- getElementBoundingBox
- getElementByID
- getElementChild
- getElementChildren
- getElementChildrenCount
- getElementData
- getElementDimension
- getElementDistanceFromCentreOfMassToBaseOfModel
- getElementHealth
- getElementID
- getElementInterior
- getElementParent
- getElementPosition
- getElementRadius
- getElementsByType
- getElementsWithinColShape
- getElementType
- getElementVelocity
- getRootElement
- isElement
- isElementAttached
- isElementLocal
- isElementOnScreen
- isElementStreamable
- isElementStreamedIn
- isElementWithinColShape
- setElementAlpha
- setElementCollisionsEnabled
- setElementData
- setElementDimension
- setElementDoubleSided
- setElementHealth
- setElementID
- setElementInterior
- setElementParent
- setElementPosition
- setElementStreamable
- setElementVelocity
- attachElements
- detachElements
- getElementColShape
- getElementMatrix
- getElementModel
- getElementRotation
- isElementInWater
- isElementSyncer
- setElementModel
- setElementRotation
- isElementCollidableWith
- setElementCollidableWith
- isElementDoubleSided
- setLowLODElement
- getLowLODElement
- isElementLowLOD
- attachElementToElement
- detachElementFromElement
- isElementFrozen
- setElementFrozen
- setElementMatrix
Server
- clearElementVisibleTo
- cloneElement
- createElement
- destroyElement
- getAllElementData
- getAttachedElements
- getElementAlpha
- getElementAttachedOffsets
- getElementCollisionsEnabled
- getElementAttachedTo
- getElementByID
- getElementByIndex
- getElementChild
- getElementChildren
- getElementChildrenCount
- getElementColShape
- getElementData
- getElementDimension
- getElementHealth
- getElementID
- getElementInterior
- getElementParent
- getElementPosition
- getElementRotation
- getElementsByType
- getElementsWithinColShape
- getElementType
- getElementVelocity
- getElementZoneName
- getRootElement
- isElement
- isElementAttached
- isElementDoubleSided
- isElementFrozen
- isElementVisibleTo
- isElementWithinColShape
- removeElementData
- setElementAlpha
- setElementCollisionsEnabled
- setElementData
- setElementDoubleSided
- setElementDimension
- setElementFrozen
- setElementHealth
- setElementID
- setElementInterior
- setElementParent
- setElementPosition
- setElementSyncer
- setElementRotation
- setElementVelocity
- setElementVisibleTo
- attachElements
- detachElements
- getElementModel
- getElementSyncer
- isElementInWater
- setElementAttachedOffsets
- setElementModel
- setLowLODElement
- getLowLODElement
- isElementLowLOD