Element/TXD

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The TXD class represents a RenderWare Texture Dictionary (TXD) loaded by the client, which can be imported into a custom model to texture it.

Related scripting functions

Client

  • engineImportTXD
  • engineLoadCOL
  • engineLoadDFF
  • engineLoadTXD
  • engineReplaceCOL
  • engineReplaceModel
  • engineRestoreCOL
  • engineRestoreModel
  • engineSetAsynchronousLoading
  • engineSetModelLODDistance
FROM VERSION 1.3.1 r4779 ONWARDS
  • engineGetModelLODDistance
  • engineApplyShaderToWorldTexture
  • engineRemoveShaderFromWorldTexture
  • engineGetModelNameFromID
  • engineGetModelIDFromName
  • engineGetVisibleTextureNames
  • engineGetModelTextureNames
Retrieved from "https://wiki.multitheftauto.com/wiki/Element/TXD"
Category: Changes in 1.3.1
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  • This page was last modified on 21 November 2007, at 23:14.
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