Client Scripting Events
From Multi Theft Auto: Wiki
This page lists all client-side scripting events that have been implemented and are available in the Deathmatch mod. To request a function or event, use Requested Functions and Events.
Server-side scripting events can be found here: Server Scripting Events
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Colshape events
Element events
- onClientElementColShapeHit
- onClientElementColShapeLeave
- onClientElementDataChange
- onClientElementStreamIn
- onClientElementStreamOut
GUI events
- onClientGUIClick
- onClientGUIDoubleClick
- onClientGUIChanged
- onClientGUIAccepted
- onClientGUIScroll
- onClientClick
- onClientDoubleClick
- onClientKey
- onClientMouseEnter
- onClientMouseLeave
- onClientMouseMove
- onClientMouseWheel
- onClientCursorMove
- onClientGUIMouseDown
- onClientGUIMouseUp
- onClientGUIMove
- onClientGUISize
- onClientGUITabSwitched
Marker events
Ped events
Player events
- onClientPlayerJoin
- onClientPlayerQuit
- onClientPlayerWeaponFire
- onClientPlayerWeaponSwitch
- onClientPlayerTarget
- onClientPlayerDamage
- onClientPlayerSpawn
- onClientPlayerWasted
- onClientPlayerVehicleEnter
- onClientPlayerVehicleExit
- onClientPlayerChangeNick
- onClientPlayerStuntStart
- onClientPlayerStuntFinish
Projectile events
Resource events
Sound events
Vehicle events
- onClientVehicleRespawn
- onClientVehicleEnter
- onClientVehicleExit
- onClientVehicleExplode
- onClientVehicleStartEnter
- onClientVehicleStartExit
- onClientTrailerAttach
- onClientTrailerDetach