OnClientPlayerRadioSwitch
From Multi Theft Auto: Wiki
This event is triggered whenever a players radio station is changed
Parameters
int stationID
- stationID: An integer representing the station the player switched to.
Station ID's:
- 0: Radio Off
- 1: Playback FM
- 2: K-Rose
- 3: K-DST
- 4: Bounce FM
- 5: SF-UR
- 6: Radio Los Santos
- 7: Radio X
- 8: CSR 103.9
- 9: K-Jah West
- 10: Master Sounds 98.3
- 11: WCTR
- 12: User Track Player
Source
The source of this event is the local player.
Cancel effect
If this event is canceled, the Radio station will not change.
Example
label = guiCreateLabel ( 0.8, 0.9, 0.2, 0.1, "Radio off", true) --create a label to show the station function stationDraw(station) guiSetText ( label, getRadioChannelName(station)) --Show the station Name end addEventHandler("onClientPlayerRadioSwitch", getLocalPlayer(), stationDraw) -- add an event handler
See Also
Client player events
- onClientPlayerJoin
- onClientPlayerQuit
- onClientPlayerWeaponFire
- onClientPlayerWeaponSwitch
- onClientPlayerTarget
- onClientPlayerDamage
- onClientPlayerSpawn
- onClientPlayerWasted
- onClientPlayerVehicleEnter
- onClientPlayerVehicleExit
- onClientPlayerChangeNick
- onClientPlayerStuntStart
- onClientPlayerStuntFinish
- onClientPlayerChoke
- onClientPlayerRadioSwitch
FROM VERSION 1.3.1 ONWARDS
Client Audio functions
- setSoundEffectEnabled
- isSoundPaused
- playSound
- playSound3D
- setRadioChannel
- setSoundMaxDistance
- setSoundMinDistance
- setSoundPaused
- setSoundPosition
- setSoundSpeed
- setSoundVolume
- stopSound
- getSoundBPM
- getSoundProperties
- setSoundProperties
- getSoundFFTData
- getSoundWaveData
- getSoundLevelData
FROM VERSION 1.3.1 r5258 ONWARDS