OnClientHUDRender
From Multi Theft Auto: Wiki
This event is triggered before GTA renders the HUD. This is particularly useful if you want to use dxUpdateScreenSource to capture the screen onto a texture without capturing the HUD, or to alter HUD textures using shaders before they are drawn onto the screen.
Parameters
None
Source
The source of this event is the client's root element.
Example
-- TODOSee Also
Game Processing Order
Other client events
- onClientDebugMessage
- onClientHUDRender
- onClientMinimize
- onClientRestore
- onClientRender
- onClientExplosion
- onClientChatMessage
- onClientPreRender
FROM VERSION 1.4 ONWARDS
Client event functions
- addEvent
- addEventHandler
- cancelEvent
- removeEventHandler
- triggerEvent
- triggerServerEvent
- wasEventCanceled
FROM VERSION 1.3.1 ONWARDS