GetTeamName: Difference between revisions
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{{Server client function}} | |||
__NOTOC__ | __NOTOC__ | ||
This function | This function gets the team name of a team object. | ||
==Syntax== | ==Syntax== | ||
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string getTeamName ( team theTeam ) | string getTeamName ( team theTeam ) | ||
</syntaxhighlight> | </syntaxhighlight> | ||
{{OOP||[[team]]:getName|name|setTeamName}} | |||
===Required Arguments=== | ===Required Arguments=== | ||
*'''theTeam:''' The team you want to retrieve the name of. | *'''theTeam:''' The team you want to retrieve the name of. | ||
===Returns=== | ===Returns=== | ||
Returns a string representing the | Returns a string representing the team's name if the team object was valid, ''false'' otherwise. | ||
==Example== | ==Example== | ||
This example gets the current team of a player, then prints its name to the chatbox. | This example gets the current team of a player, then prints its name to the chatbox. | ||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
function whatTeamAmIOn (source) | |||
function whatTeamAmIOn ( source ) | -- Get the player's team (source is the player who entered the command) | ||
local playerTeam = getPlayerTeam(source) | |||
if ( | |||
if (playerTeam) then -- if he was on a team | |||
outputChatBox(getPlayerName(source).." is on team: "..getTeamName(playerTeam)) | |||
else | |||
outputChatBox(getPlayerName(source).. " isn't on a team") | |||
end | |||
end | end | ||
-- Add console command to find your team when 'whatTeamAmIOn' is typed. | |||
addCommandHandler("whatTeamAmIOn", whatTeamAmIOn) | |||
</syntaxhighlight> | </syntaxhighlight> | ||
==See Also== | ==See Also== | ||
{{Team_functions}} | {{Team_functions}} | ||
Latest revision as of 14:44, 13 July 2019
This function gets the team name of a team object.
Syntax
string getTeamName ( team theTeam )
OOP Syntax Help! I don't understand this!
- Method: team:getName(...)
- Variable: .name
- Counterpart: setTeamName
Required Arguments
- theTeam: The team you want to retrieve the name of.
Returns
Returns a string representing the team's name if the team object was valid, false otherwise.
Example
This example gets the current team of a player, then prints its name to the chatbox.
function whatTeamAmIOn (source)
-- Get the player's team (source is the player who entered the command)
local playerTeam = getPlayerTeam(source)
if (playerTeam) then -- if he was on a team
outputChatBox(getPlayerName(source).." is on team: "..getTeamName(playerTeam))
else
outputChatBox(getPlayerName(source).. " isn't on a team")
end
end
-- Add console command to find your team when 'whatTeamAmIOn' is typed.
addCommandHandler("whatTeamAmIOn", whatTeamAmIOn)
See Also
- countPlayersInTeam
- getPlayerTeam
- getPlayersInTeam
- getTeamColor
- getTeamFriendlyFire
- getTeamFromName
- getTeamName