HU/addPedClothes

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[[{{{image}}}|link=|]] Note: This function only works with peds using CJ skin (ID 0).

This function is used to set the current clothes on a ped.

Szintaxis

bool addPedClothes ( ped thePed, string clothesTexture, string clothesModel, int clothesType )

OOP Syntax Help! I don't understand this!

Method: ped:addClothes(...)
Counterpart: getPedClothes


Kötelező paraméterek

  • thePed: The ped whose clothes you want to change.
  • clothesTexture: A string determining the clothes texture that will be added. See the clothes catalog.
  • clothesModel: A string determining the clothes model that will be added. See the clothes catalog.
  • clothesType: A integer representing the clothes slot/type the clothes should be added to. See the clothes catalog.

Visszatérési érték

This function returns true if the clothes were successfully added to the ped, false otherwise.

Példa

Click to collapse [-]
Server

This example adds a 'moto' helmet to a player when he gets on a nrg bike, and removes it when he gets off.

function onEnterVehicle ( theVehicle, seat, jacked )
    if getElementModel ( theVehicle ) == 522 then         -- if it's an nrg
        addPedClothes ( source, "moto", "moto", 16 )   -- add the helmet
    end
end
addEventHandler ( "onPlayerVehicleEnter", root, onEnterVehicle )

function onExitVehicle ( theVehicle, seat, jacked )
    if getElementModel ( theVehicle ) == 522 then      -- if it's an nrg
        removePedClothes ( source, 16 )              -- remove the helmet
    end
end
addEventHandler ( "onPlayerVehicleExit", root, onExitVehicle )

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