IsElementOnScreen
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Syntax
bool isElementOnScreen ( element theElement )
Required Arguments
- theElement: The element of which you wish to check wether it's being rendered on screen.
Returns
Returns true if element is on screen, false if not.
Example
This function will check if you can see your kill when you die.
function player_Wasted ( ammo, attacker, weapon, bodypart )
-- if there even was an attacker
if ( attacker ) then
-- there was an attacker
if ( isElementOnScreen ( attacker ) ) then
-- the player killed can see his killer
outputChatBox ( "You can still see your killer!", source, 255, 0, 0 )
else
-- the player killed can not see his killer
outputChatBox ( "You can not see your killer!", source, 255, 0, 0 )
end
end
end
addEventHandler ( "onPlayerWasted", getRootElement(), player_Wasted )