IsPlayerDead: Difference between revisions

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==Syntax==
==Syntax==
  bool [[IsPlayerDead]] ( [[player]] )
  bool [[IsPlayerDead]] ( [[player]] player )


===Required Arguments===
===Required Arguments===
* '''[[player]]''': A player object referencing the specified player  
* '''[[player]]''': A [[player]] object referencing the specified player  


==Example==
==Example==
  player = [[GetRandomPlayer]] ( )
  player = [[GetRandomPlayer]] ( )
  if ( [[IsPlayerDead]] ( player ) )
  if ( [[IsPlayerDead]] ( player ) )
   [[ serverChat ]] ( [[GetPlayerName]] ( player ) , " has bitten the dust." )
   [[serverChat]] ( [[GetPlayerName]] ( player ) , " has bitten the dust." )
  end
  end

Revision as of 19:52, 25 March 2006

Description

This function returns a boolean value (true or false) depending on whether the specified player is dead or not.

Syntax

bool IsPlayerDead ( player player )

Required Arguments

Example

player = GetRandomPlayer ( )
if ( IsPlayerDead ( player ) )
  serverChat ( GetPlayerName ( player ) , " has bitten the dust." )
end