LoadMapData: Difference between revisions

From Multi Theft Auto: Wiki
Jump to navigation Jump to search
No edit summary
 
Line 18: Line 18:
This example is a function that you could use to load an arbitary [https://forum.mtasa.com/topic/126081-map-files map file] into the [[element tree]].
This example is a function that you could use to load an arbitary [https://forum.mtasa.com/topic/126081-map-files map file] into the [[element tree]].
<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">
function loadMapFile ( filename )
function loadMapFile(fileName)
node = getResourceConfig ( filename )
local xmlNode = getResourceConfig(fileName)
-- Check if the file was loaded ok
 
if ( node ) then
if (xmlNode) then -- check if the file was loaded ok
-- Load the loaded xml file into the element tree
loadMapData(xmlNode, root) -- load the loaded xml file into the element tree
loadMapData ( node, root )
xmlUnloadFile(xmlNode) -- Unload the xml file
-- Unload the xml file again
xmlUnloadFile ( node )
end
end
end
end

Latest revision as of 16:50, 20 January 2024

This function is intended to load data from a loaded XML file into the element tree. This could be used for loading an external map, or part of another map.

Syntax

element loadMapData ( xmlnode node, element parent )  

Required Arguments

  • node: The node that you wish to load into the element tree.
  • parent: The node you wish to be the parent of the new map data.

Returns

Returns an element object that corresponds to the root of the new data added, i.e. an element that represents the node xmlnode passed to the function. Returns false if the arguments are invalid.

Example

This example is a function that you could use to load an arbitary map file into the element tree.

function loadMapFile(fileName)
	local xmlNode = getResourceConfig(fileName)

	if (xmlNode) then -- check if the file was loaded ok
		loadMapData(xmlNode, root) -- load the loaded xml file into the element tree
		xmlUnloadFile(xmlNode) -- Unload the xml file
	end
end

See Also