OnClientColShapeHit: Difference between revisions

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{{Client event}}
nie znam sie i jestem gownem
__NOTOC__
aseq to chuj
This event is triggered when an physical [[element]] hits a [[colshape]].
pozdrawiam eject
 
'''NOTE''': The hit won't be detected if the [[element]] that entered the colshape is a colshape or projectile.
 
==Parameters==
<syntaxhighlight lang="lua">
element theElement, bool matchingDimension
</syntaxhighlight>
*'''theElement:''' the element that entered the colshape.
*'''matchingDimension:''' ''true'' if theElement is in the same dimension as the colshape, ''false'' otherwise.
 
==Source==
The source of this event is the colshape that was hit.
 
==Example==
This example outputs "In." to the chatbox whenever a local user enters a collision shape.
<syntaxhighlight lang="lua">
function onClientColShapeHit( theElement, matchingDimension )
    if ( theElement == getLocalPlayer() ) then  -- Checks whether the entering element is the local player
        outputChatBox( "In." )  --Outputs.
    end
end
addEventHandler("onClientColShapeHit",getRootElement(),onClientColShapeHit)
</syntaxhighlight>
 
[[pl:onClientColShapeHit]]
 
==See Also==
===Client colshape events===
{{Client_colshape_events}}
===Client event functions===
{{Client_event_functions}}

Revision as of 13:20, 27 May 2017

nie znam sie i jestem gownem aseq to chuj pozdrawiam eject