User contributions for LODS
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20 February 2022
- 02:5702:57, 20 February 2022 diff hist −2 PT-BR/svgCreate No edit summary
- 02:5502:55, 20 February 2022 diff hist +2,323 N PT-BR/svgCreate Created page with "__NOTOC__ {{BR/Função cliente}} {{BR/Nota Importante|'''NÃO''' use svgCreate dentro do evento onClientRender pode ocasionar crash em seu servidor.}} {{Added feature/item|1.5.9|1.5.8|20979|}} Cria um svg com um tamanho (documento em branco), por um caminho de arquivo ou dados brutos. ==Sintaxe== <syntaxhighlight lang="lua">svg svgCreate ( int width, int height [, string pathOrRawData, function callback ( bool didLoad ) ] )</syntaxhighlight> ===Argumentos..."
- 02:0202:02, 20 February 2022 diff hist +24 PT-BR/GetPedWeapon No edit summary current
- 02:0002:00, 20 February 2022 diff hist −23 PT-BR/GetPedWeapon No edit summary
- 02:0002:00, 20 February 2022 diff hist 0 GetPedWeapon No edit summary current
- 01:5901:59, 20 February 2022 diff hist +24 GetPedWeapon No edit summary
- 01:5901:59, 20 February 2022 diff hist +44 PT-BR/GetPedWeapon No edit summary
- 01:5601:56, 20 February 2022 diff hist +1,572 N PT-BR/GetPedWeapon Created page with "__NOTOC__ {{BR/Função compartilhada}} Essa função informa qual o tipo de arma que está em um certo '''weapon slot''' de um ped. ==Sintaxe== <syntaxhighlight lang="lua"> int getPedWeapon ( ped thePed, [ int weaponSlot = current ] ) </syntaxhighlight> {{OOP||ped:getWeapon}} ===Argumentos Necessários=== *'''thePed''': O ped que você deseja obter o tipo de arma. ===Argumentos Opcionais=== *'''weaponSlot''': um inteiro representando o weapon|wea..."
14 November 2021
- 18:2718:27, 14 November 2021 diff hist +26 m GetResourceSize portuguese version indexed current
- 18:0318:03, 14 November 2021 diff hist +35 m GetFilesInResourceFolder portuguese version indexed