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2 November 2024
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13:24 | AssignLod 9 changes history −505 [Fernando187 (9×)] | |||
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13:24 (cur | prev) +2 Fernando187 talk contribs | ||||
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11:52 (cur | prev) +35 Fernando187 talk contribs | ||||
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11:51 (cur | prev) −318 Fernando187 talk contribs (Remove incorrect engineSetModelLODDistance note) | ||||
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11:50 (cur | prev) −99 Fernando187 talk contribs | |||
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11:50 (cur | prev) −5 Fernando187 talk contribs | |||
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11:48 (cur | prev) −441 Fernando187 talk contribs (remove duplicate func def) | |||
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11:47 (cur | prev) −1 Fernando187 talk contribs | |||
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11:47 (cur | prev) +62 Fernando187 talk contribs | |||
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11:46 (cur | prev) +260 Fernando187 talk contribs (add warning. This function is really bad. LLOD models exist in the game. I'll update the unified createObject/Building example) |
17 October 2024
02:10 | GetNearestElement diffhist +94 AirNewSCR talk contribs (added if element ~= player then in getNearestElement to prevent return player passed to call function) |