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  • Client side scripts are scripts that run inside the deathmatch mod client side. This means that the game has access to more information about the game wor This is useful for things that need to be done client side, such as visual effects, creation and manipulation of GUI elements.
    2 KB (285 words) - 14:45, 24 October 2018
  • Client side scripts are scripts that run inside the deathmatch mod client side. This means that the game has access to more information about the game wor This is useful for things that need to be done client side, such as visual effects, creation and manipulation of GUI elements.
    2 KB (278 words) - 16:16, 26 December 2012
  • {{Client event}} ...he two players' scripts may not receive onClientPlayerJoin events as their scripts wouldn't have started yet.
    959 bytes (128 words) - 05:14, 6 June 2019
  • Los scripts de cliente son los que corren directamente en el computador del jugador. Es <script src="guitest.lua" type="client" /> <!-- 'type="client"' indica que el archivo en cuestión se trabaja desde el PC del jugador. --
    2 KB (246 words) - 20:19, 7 November 2011
  • It exists out of server and client scripts to create, handle and destroy custom powerup items. ...nimations (spin, up-down), custom collision element for triggering, server side triggering (to prevent cheating), change powerup object on the fly (for exa
    991 bytes (129 words) - 13:31, 12 May 2013
  • Scripts do Cliente são roteiros que rodam no computador do jogador. Isso significa Scripts do Cliente segum a mesma lógica de programação dos roteiros executados n
    3 KB (394 words) - 16:34, 11 December 2013
  • <script src="guitest.lua" type="client" /> [[en:Client side scripts]]
    3 KB (70 words) - 03:05, 1 April 2016
  • * [[Client_Manual|Client Manual]] * [[Debugging|Debugging Tutorial]] - Hoe vind je errors in je scripts. (Engels)
    4 KB (590 words) - 16:50, 23 January 2022
  • ...dependency will stop when your resource stops, if no other resources have it as a depdendency. This is the same effect as using an ''include'' in your [ ...ould produce unreliable results. There is no way for a resource to tell if it is being run with any of these booleans set.
    4 KB (500 words) - 21:26, 14 January 2020
  • [[Category:IT/Pagine italiane]] * [[IT/Manuale_del_Client|Manuale del Client]]
    7 KB (1,034 words) - 22:27, 2 January 2022
  • * [[Client Manual]] ...tegory:Resource|Resource Catalogue]] - You must learn these to make proper scripts
    8 KB (1,118 words) - 00:49, 27 May 2019
  • * [[Client Manual]] ...tegory:Resource|Resource Catalogue]] - You must learn these to make proper scripts
    8 KB (1,130 words) - 20:31, 31 May 2022
  • {{Client function}} ...ate was not manually called by scripts - will see the ped teleport around. It will clearly look as if synchronization were broken.
    2 KB (303 words) - 09:13, 3 August 2023
  • ...sending to clients among other things. It is also the scope of "elements". It is written in XML, which is based on HTML and is the parent of XHTML. ...he gamemode name. If you want it to be compatible with multiple gamemodes, it must be in a comma-separated list without spaces. (e.g. gamemodes="test1,te
    11 KB (1,648 words) - 10:43, 31 October 2023
  • * [[Client Manual]] ...tegory:Resource|Resource Catalogue]] - You must learn these to make proper scripts
    8 KB (1,146 words) - 20:22, 14 April 2018
  • * Remember that 99% of the time it's a bug in your script, not an MTA bug! Don't report something to GitHub Is ...he long run as you'll spend less time being confused when you come back to it in a weeks time to debug a problem.
    8 KB (1,269 words) - 17:30, 2 August 2023
  • * [[Client_Manual|راهنمای کاربر (Client)]] * [[Client side scripts | اسکریپت های سمت کاربر (Client)]]
    10 KB (936 words) - 00:37, 13 August 2023
  • ...ou une archive zip qui contient une multitude de fichiers - contenant des scripts et le fichier meta ''meta'' qui décrit comment la ressource doit se charge <script src="ctf_client.lua" type="client" />
    6 KB (856 words) - 12:44, 19 May 2012
  • ...ési útvonala "script.lua" lesz. Ha a "scripts" mappán belül van, akkor ez "scripts/script.lua" lesz. ** '''type:''' A resource típusa: "client", "server" vagy "shared".
    9 KB (1,382 words) - 20:22, 21 February 2021
  • ...meta.xml'' presenta un conjunto de datos, como el nombre del resource, los scripts para incluir en el resource, qué archivos enviar a los clientes, entre otr ** '''type:''' El tipo de script: "client" (cliente) o "server" (servidor).
    6 KB (870 words) - 17:38, 24 September 2016
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