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  • int, int getWeather() ...ond integer is the weather id that is being blended into if any, otherwise it is ''nil''.
    694 bytes (93 words) - 14:13, 7 October 2012
  • ...transition performs as expected, you should not call this function until [[getWeather]] indicates that no transition is already being done. This example sets the weather to sunny, then makes it change to a foggy over the period of one-two hours (assuming that a in-game
    1 KB (151 words) - 10:31, 24 June 2018
  • * Fix vehicle.handling and add [[setVehicleHandling|setter]] to it ...weather blending functions and consistency of [[setWeatherBlended]] and [[getWeather]] ([https://bugs.mtasa.com/view.php?id=5204 Mantis 0005204])
    17 KB (2,101 words) - 19:39, 29 December 2022