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  • Este guia tenta explicar o processo de como escrever um gamemode adequado. Se você ainda não sabe fazer ''script ==Antes de começar==
    10 KB (1,564 words) - 23:44, 6 July 2014
  • ...ssíveis teclas e [[PT-BR/Control_names|nomes de controles]] para uma lista de possíveis controles. ...também vai permitir que os usuários modifiquem os controles em seus menus de configurações. Use em conjunção com [[PT-BR/addCommandHandler|addComman
    11 KB (1,541 words) - 16:43, 21 February 2021
  • for i, p in ipairs ( getElementsByType ( "player" ) ) do -- لوب للاعبين for i, p in ipairs ( getElementsByType ( "player" ) ) do -- لوب للاعبين
    6 KB (484 words) - 18:05, 21 February 2021
  • ...zenados em recursos separados e carregados com uma função simples, chamada de "changeGamemodeMap". Esta ferramenta faz uma lista de gamemodes/mapas e gerencia o carregamento destes no servidor. Com base em c
    11 KB (1,700 words) - 00:25, 15 January 2013
  • As mentioned above, your gamemode needs de retrieve custom elements that are defined in a map file and process them. T local flagElements = getElementsByType ( "flag" )
    9 KB (1,419 words) - 19:49, 19 April 2020
  • ...urce root element. Using this element in conjunction with functions like [[getElementsByType]], [[getElementData]] and various others, you can access any of the informa [[es:Árbol de elementos]]
    7 KB (1,039 words) - 08:12, 24 October 2022
  • As mentioned above, your gamemode needs de retrieve custom elements that are defined in a map file and process them. T local flagElements = getElementsByType ( "flag" )
    8 KB (1,232 words) - 17:39, 21 August 2012
  • ...helyzetét. A spawnpoint-ot és a pickup-ot egy külső recource is kezelheti, de az egyéni elemeket a gamemode-nak kell feldolgoznia. local flagElements = getElementsByType ( "flag" )
    9 KB (1,550 words) - 18:13, 18 November 2018
  • ...a kullanıcı yapımı haritalara izin verir. Doğma noktalarını, nesneleri vb. değiştirmek için kullanıcının oyun modunun kendisini düzenlemesine gere ...li oyun modunu oynamak için bir ortam tanımlanır. Ancak oyunun kurallarını değiştirmemeleri gerekir - bunlar oyun modu tarafından tanımlanır.
    10 KB (1,622 words) - 18:36, 9 November 2022
  • local flagElements = getElementsByType ( "flag" ) Die Funktion [[getElementsByType]] ruft eine Tabelle mit allen Elementen eines bestimmten Typs ab (der Typ e
    10 KB (1,449 words) - 19:47, 30 June 2022
  • ...ementy [[player|graczy]], są bezpośrednimi dziećmi elementu '''root'''. Każde te zasoby mają ''dynamiczną mape'' jako element potomny ( tylko nie jest ...ać element root zasobu. Używając tego elementu z połączeniem funkcji jak [[getElementsByType]], [[getElementData]] i wielu innych, możesz uzyskać wszelkie informacje,
    7 KB (992 words) - 14:28, 16 November 2021
  • ...нт resource root. Используя данный элемент вкупе с такими функциями, как [[getElementsByType]], [[getElementData]] и различными другими, вы може [[es:Árbol de elementos]]
    11 KB (258 words) - 15:12, 29 March 2018
  • Nachdem ich bereits vor kurzer Zeit mein [[DE/Lua_Tutorial|Lua Tutorial]] fertiggestellt habe, folgt nun eine Einführung Nähere Informationen zum Thema XML entnehmt ihr aber bitte dem [http://de.wikipedia.org/wiki/Xml Wikipedia-Artikel] darüber.
    18 KB (2,408 words) - 19:21, 6 March 2018
  • for _,Player in pairs ( getElementsByType ( "player" ) ) do -- تحديد النوع وهم جميع اللاعبين [[de:Math]]
    18 KB (1,060 words) - 03:45, 15 January 2022
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