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  • getRandomItem = math.random ( 1, 2 )
    3 KB (325 words) - 18:47, 28 October 2021
  • ...sition ( localPlayer, x+(math.random(-10,10)), y+(math.random(-10,10)), z+(math.random(1,15)) ) --Move a player randomly to a nearby location. X is current x + a
    9 KB (1,470 words) - 18:31, 21 February 2021
  • local size = math.random(100, 500)
    3 KB (422 words) - 23:09, 8 April 2022
  • ...sition ( localPlayer, x+(math.random(-10,10)), y+(math.random(-10,10)), z+(math.random(1,15)) ) -- Move o jogador aleatoriamente para uma posição perto da anter
    10 KB (1,548 words) - 18:31, 21 February 2021
  • local size = math.random(100, 500)
    4 KB (530 words) - 19:33, 30 November 2022
  • local delay = math.random(500, 5000) -- 0.5s até 5s de delay
    6 KB (885 words) - 20:29, 6 August 2020
  • local randomSkinID = math.random ( #allSkins )
    11 KB (273 words) - 02:07, 10 July 2022
  • ...onen komme ich später. Für dieses Beispiel reicht es, wenn ihr wisst, dass math.random() eine Zufallszahl (float) zwischen 0 und 1 zurückgibt und print("text") d <syntaxhighlight lang="lua">local zufall = math.random()
    41 KB (5,993 words) - 11:23, 13 February 2012
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