Search results
Jump to navigation
Jump to search
- <noinclude>{{IT/MainP}}</noinclude> *[[IT/createColCircle|createColCircle]]276 bytes (22 words) - 10:42, 5 August 2011
- shouldn't createColSquare be createColRectangle (in the example)? Actually after testing client-side in 1.0.2, it seems that the first two coordinates are not centerX and centerY but are X,504 bytes (70 words) - 02:17, 2 May 2012
- colshape createColRectangle ( float fX, float fY, float fWidth, float fHeight ) local tempCol = createColRectangle ( fX, fY, 10.0, 10.0 ) -- create a col3 KB (380 words) - 10:23, 10 October 2018
- colshape createColRectangle ( float fX, float fY, float fWidth, float fHeight) local tempCol = createColRectangle ( fX, fY, 10.0, 10.0 ) -- create a col2 KB (241 words) - 19:32, 17 June 2016
- ...a ''King of the hill'' gamemode. When a player enters or leaves the area, it's announced in the chatbox. local hillArea = createColRectangle ( -2171.0678710938, 678.17950439453, 15, 15 )2 KB (282 words) - 14:06, 31 December 2022
- ...enters the radar area it flashes, and stops flashing when a player leaves it. local hillArea = createColRectangle ( -2171.0678710938, 678.17950439453, 15, 15 )3 KB (404 words) - 08:57, 4 November 2020