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- table getBoundKeys ( string command/control ) local keys = getBoundKeys ( controlName ) -- get the keys bound to this control2 KB (230 words) - 16:43, 19 February 2015
- validControl = true -- If so, it's a valid control boundControlsKeys[control] = getBoundKeys(control) -- Store the keys of that control that will be bound6 KB (801 words) - 13:28, 14 November 2014
- for k in pairs(getBoundKeys(control)) do ...own glitch which is now disabled by default) and kicks a player for having it bound3 KB (380 words) - 15:00, 4 August 2014