SvgSetDocumentXML: Difference between revisions
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dxDrawImage(0, 0, width, height, svg, 0, 0, 0, tocolor(255, 255, 255), false) | dxDrawImage(0, 0, width, height, svg, 0, 0, 0, tocolor(255, 255, 255), false) | ||
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Revision as of 18:04, 26 September 2021
Sets the underlying XML document of an SVG element.
Syntax
bool svgSetDocumentXML ( svg svgElement, xmlnode xmlDocument [, function callback ( bool didLoad ) ] )
Required Arguments
- svgElement: The svg element you want to set the XML document of
- xmlDocument: An xmlnode containing the data to be set on the SVG document
Returns
- Returns true if successful, false otherwise
Example
-- This could also be a file, with the path provided to svgCreate
local rawSvgData = [[
<svg viewBox="0 0 500 500" xmlns="http://www.w3.org/2000/svg">
<circle cx="250" cy="250" r="250" fill="#0fc0fc" />
</svg>
]]
local svg
function init()
-- Create an SVG containing a circle, using the raw XML data above
svg = svgCreate(500, 500, rawSvgData, function(didLoad)
if (not didLoad) then -- SVG failed to load, so don't continue
return
end
onSvgLoad(svg)
end)
end
addEventHandler("onClientResourceStart", resourceRoot, init)
-- Implement a callback for SVG load, to manipulate the underlying XML document
function onSvgLoad(svg)
-- Get the XML document from our SVG
local svgXML = svgGetDocumentXML(svg)
-- Add a rect SVG node, positioned center of the document
local rect = xmlCreateChild(svgXML, "rect")
xmlNodeSetAttribute(rect, "x", "25%")
xmlNodeSetAttribute(rect, "y", "25%")
xmlNodeSetAttribute(rect, "width", "50%")
xmlNodeSetAttribute(rect, "height", "50%")
xmlNodeSetAttribute(rect, "fill", "#00749b")
-- Apply our XML to the SVG, and start drawing via callback
return svgSetDocumentXML(svg, svgXML, function()
addEventHandler("onClientRender", root, render)
end)
end
function render()
local width, height = svgGetSize(svg)
dxDrawImage(0, 0, width, height, svg, 0, 0, 0, tocolor(255, 255, 255), false)
end
Requirements
This template will be deleted.
See Also