Template:DGS Plugin/Render Target Functions: Difference between revisions

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(Created page with "==Syntax== <syntaxhighlight lang="lua"> element dgsCreateRenderTarget( int width, int height [, bool isTransparent = true ] ) </syntaxhighlight> ===Required Arguments=== *'''width:''' The width of the render target in pixels. *'''height:''' The height of the render target in pixels. ===Optional Arguments=== *'''isTransparent:''' A boolean indicating if the render target should support transparency. Defaults to '''true'''. ===Returns=== Returns a render target element if...")
 
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==Syntax==
 
<syntaxhighlight lang="lua">
element dgsCreateRenderTarget( int width, int height [, bool isTransparent = true ] )
</syntaxhighlight>
===Required Arguments===
*'''width:''' The width of the render target in pixels.
*'''height:''' The height of the render target in pixels.
===Optional Arguments===
*'''isTransparent:''' A boolean indicating if the render target should support transparency. Defaults to '''true'''.
===Returns===
Returns a render target element if it was created successfully, otherwise returns false along with an error message.

Latest revision as of 09:47, 11 September 2025