Template:Projectile functions: Difference between revisions
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<includeonly> | |||
<noinclude>[[Category:Functions templates]]</noinclude> | <ul> | ||
{{#if: {{{1|}}} | |||
| {{#ifeq: {{lc:{{{1}}}}} | client | |||
| | |||
<!-- CLIENT functions --> | |||
<li>[[createProjectile]]</li> | |||
<li>[[getProjectileCounter]]</li> | |||
<li>[[getProjectileCreator]]</li> | |||
<li>[[getProjectileForce]]</li> | |||
<li>[[getProjectileTarget]]</li> | |||
<li>[[getProjectileType]]</li> | |||
<li>[[setProjectileCounter]]</li> | |||
}} | |||
</br> | |||
<li style="list-style: none; margin-left: -1.6em;">'''Shared'''</li> | |||
}} | |||
<!-- SHARED functions--> | |||
<li>[[detonateSatchels]]</li> | |||
</ul> | |||
</includeonly> | |||
<noinclude> | |||
{{Functions list info}} | |||
[[Category:Functions templates]]</noinclude> |
Latest revision as of 17:48, 6 September 2024
The template contains a list of functions. It accepts 1 parameter, which specifies whether the functions should be displayed for server or client. Regardless of the parameter, a list of shared functions will also be displayed
Example: {{Camera functions|client}} will display a list of client-side functions, and below it a list of shared functions, similarly for the server.