User:Lopez: Difference between revisions

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(→‎Syntax: added ironic argument)
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== You can look to ==
== You can look to ==
*[http://csrw.tk my Counter Strike MTA project (Counter Strike: Renderware)]
*[http://csrw.tk my Counter Strike MTA project (Counter Strike: RenderWare)]
*[https://community.multitheftauto.com/index.php?p=profile&id=319932 my public resources]
*[https://community.multitheftauto.com/index.php?p=profile&id=319932 my public resources]
*[https://youtube.com/user/lopezloo my YouTube channel]
*[https://youtube.com/user/lopezloo my YouTube channel]
*[https://wiki.multitheftauto.com/wiki/Special:Contributions/Lopez my editions]
*[https://wiki.multitheftauto.com/wiki/Special:Contributions/Lopez my editions]
*[https://pl.wikipedia.org/wiki/Wikipedysta:Achtung my polish wikipedia account]
*[https://pl.wikipedia.org/wiki/Wikipedysta:Achtung my polish wikipedia account]
*[https://twitter.com/lop3zloo my twitter (only polish)]
*[https://twitter.com/lop3zloo my twitter]
*[http://mtapolska.pl my polish forum about Multi Theft Auto]
*[http://mtapolska.pl my polish forum about Multi Theft Auto]
*you can also search my nick for proposals in [http://bugs.mtasa.com/view_all_bug_page.php bugs.mtasa.com]
* you can also search my nick for proposals in [http://bugs.mtasa.com/view_all_bug_page.php bugs.mtasa.com]
<!-- '''Lolcontent fact about lopez''': he created polish sa-mp wiki on 2009, but currently project is dead (sa-mp sux). -->


'''Lolcontent fact about lopez''': he created polish sa-mp wiki on 2009, but currently project is dead (sa-mp sux).
=== My bug reports ===
==== Bugs ====
 
===== Open =====
* [https://bugs.mtasa.com/view.php?id=7852 7852] [[attachElements]] rotation bug
* [https://bugs.mtasa.com/view.php?id=8337 8337] Replacing animated object model doesn't work
* [https://bugs.mtasa.com/view.php?id=8565 8565] Radio in some interiors don't play by default
 
===== Confirmed =====
* [https://bugs.mtasa.com/view.php?id=7719 7719] [[getPedTotalAmmo]] & [[getPedAmmoInClip]] sometimes gets crazy
* [https://bugs.mtasa.com/view.php?id=7951 7951] Monster brightness is bugged
* [https://bugs.mtasa.com/view.php?id=8569 8569] Sound of the effect is not updated after position change
* [https://bugs.mtasa.com/view.php?id=8576 8576] Object rotation is wrong after moveObject serverside


=== My bug reports ===
==== Feature requests ====
==== bugs ====
* [https://bugs.mtasa.com/view.php?id=7541 7541] more properties in setWeaponProperty
*[http://bugs.mtasa.com/view.php?id=7540 7540] changing "move_speed" property with setWeaponProperty does nothing
* [https://bugs.mtasa.com/view.php?id=8029 8029] Per enity model replacing
*[http://bugs.mtasa.com/view.php?id=7719 7719] '''[confirmed]''' getPedTotalAmmo() & getPedAmmoInClip() sometimes gets crazy
* [https://bugs.mtasa.com/view.php?id=8036 8036] [[setAmbientSoundEnabled]] - wind option
*[http://bugs.mtasa.com/view.php?id=7753 7753] control states - bugs with crouch
* [https://bugs.mtasa.com/view.php?id=8094 8094] Some things to do with [[Effect]]s
*[http://bugs.mtasa.com/view.php?id=7760 7760] grenade explode when it is destroyed
* [https://bugs.mtasa.com/view.php?id=8260 8260] Possibility to clear all fires
* [https://bugs.mtasa.com/view.php?id=8435 8435] Possibility to make element non collidable with camera


==== requests ====
===== Closed =====
*[http://bugs.mtasa.com/view.php?id=7541 7541] '''[request]''' more properties in setWeaponProperty
* [https://bugs.mtasa.com/view.php?id=7631 7631] playPoliceRadioSound, playGTAScriptedSound (but partially resolved with [[playSFX]])
*[http://bugs.mtasa.com/view.php?id=7631 7631] '''[request]''' playPoliceRadioSound, playGTAScriptedSound


todo
==== Paths ====
* [https://bugs.mtasa.com/view.php?id=7935 7935] More skin slots
* [https://bugs.mtasa.com/view.php?id=8110 8110] get/setObjectElasticity
* [https://bugs.mtasa.com/view.php?id=8449 8449] Patch for [https://bugs.mtasa.com/view.php?id=8324 8324] (freeroam resource) '''[merged]'''


== CULL ==
== CULL ==

Revision as of 14:25, 13 November 2014

Dialog-warning.png Function has been disabled.

Super hero already exists.
I don't have idea what I am doing.

Syntax

superhero createSuperHero (float x, float y, float z [, string name = "lopez", string nationality = "Poland", int intelligence = 1337, int force = 1337, int beauty = 1337, string ironic = "over 9000" ] )

Returns

Returns the super hero element that was created. Returns false if the arguments are incorrect, or if the super hero limit of 1 is exceeded.

You can look to

My bug reports

Bugs

Open
  • 7852 attachElements rotation bug
  • 8337 Replacing animated object model doesn't work
  • 8565 Radio in some interiors don't play by default
Confirmed

Feature requests

Closed
  • 7631 playPoliceRadioSound, playGTAScriptedSound (but partially resolved with playSFX)

Paths

  • 7935 More skin slots
  • 8110 get/setObjectElasticity
  • 8449 Patch for 8324 (freeroam resource) [merged]

CULL

8 track stadium: -1399.83, -208.103, 1039.34, 0, 120.187, 1039.34, 173.006, 0, 1157.71, 2, 0, 0, 0, 0

fast links

Experiments

N

new

F

feedback

C

confirmed

R

resolved

setSoundVolume(playSFX("radio", "Police", 17), 1)

New MTA models

name description
wmycd2
wfycrp
somyap
vhfyst pink variant of 41
cdeput
lvpdm1 Las Venturas variant of 284 (bike cop)
sfpdm1 San Fierro variant of 284 (bike cop)

Cinema

TODO

  • Support for: Hitbox, Livestream
  • Video rating (+1 / -1)
  • Static video preview on mini-screens outside rooms (thumbs downloaded from video service site)
  • Non-gamemode ... mode
  • Help page/window/something
  • Private rooms
  • Map editor plugin for easy room managing?