Difference between revisions of "GetCameraViewMode"

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(Created page with '__NOTOC__ {{Client function}} This function allows you to set the camera's view mode. This indicates at what distance the camera will follow the player. *'''Note:''' It currently…')
 
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__NOTOC__
 
__NOTOC__
 
{{Client function}}
 
{{Client function}}
This function allows you to set the camera's view mode. This indicates at what distance the camera will follow the player.
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This function allows you to get the camera's view mode. This indicates at what distance the camera will follow the player.
 
*'''Note:''' It currently only returns vehicle view modes
 
*'''Note:''' It currently only returns vehicle view modes
  

Revision as of 19:59, 9 August 2010

This function allows you to get the camera's view mode. This indicates at what distance the camera will follow the player.

  • Note: It currently only returns vehicle view modes

Syntax

int getCameraView (  )

Returns

Returns an int indicating the current camera view mode. Their meanings can be seen below.

  • 0: Bumper
  • 1: Close external
  • 2: Middle external
  • 3: Far external
  • 4: Low external
  • 5: Cinematic

Example

-- TODO

See Also