OnClientPlayerWeaponFire

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Revision as of 20:00, 28 March 2007 by MrJax (talk | contribs)
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This event is blahblah and is used for blahblah.

Syntax

void onClientPlayerWeaponFire ( int weapon, int ammo, int ammoInClip, float hitX, float hitY, float hitZ, element hitElement )

Example

This example does...

--This line does...
blabhalbalhb --abababa
--This line does this...
mooo