SetCameraViewMode

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Revision as of 19:59, 9 August 2010 by Gamesnert (talk | contribs) (Created page with '__NOTOC__ {{Client function}} This function allows you to set the camera's view mode. This indicates at what distance the camera will follow the player. *'''Note:''' It can curre…')
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This function allows you to set the camera's view mode. This indicates at what distance the camera will follow the player.

  • Note: It can currently only set vehicle view modes

Syntax

bool setCameraView ( int viewMode )

Required Arguments

  • viewMode: The view mode you wish to use

Vehicle Modes:

  • 0: Bumper
  • 1: Close external
  • 2: Middle external
  • 3: Far external
  • 4: Low external
  • 5: Cinematic

Ped Modes:

  • 1: Close
  • 2: Middle
  • 3: Far

Returns

Returns true if the view was set correctly, false otherwise.

Example

-- TODO

See Also