AR/createBlip

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Revision as of 00:11, 29 September 2012 by Mohammed-khalaf (talk | contribs) (Created page with "==Syntax== <section name="Server" class="server" show="true"> <syntaxhighlight lang="lua"> blip createBlip ( float x, float y, float z, [int icon=0, int size=2, int r=255, int g=0, int b=0, int...")
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Syntax

Click to collapse [-]
Server
blip createBlip ( float x, float y, float z, [int icon=0, int size=2, int r=255, int g=0, int b=0, int a=255, 
int ordering=0, float visibleDistance=99999.0, visibleTo = getRootElement()] )

Required Arguments

  • x: The x position of the blip, in world coordinates.
  • y: The y position of the blip, in world coordinates.
  • z: The z position of the blip, in world coordinates.

Optional Arguments

NOTE: When using optional arguments, you might need to supply all arguments before the one you wish to use. For more information on optional arguments, see optional arguments.

  • icon: The icon that the radar blips should be. Valid values are:
  • 0: Marker  Blipid0s.png     If higher than player: Blipid0u.png   If lower than player: Blipid0d.png
  • 1: White_square Blipid1b.png Note: it's actually white, darkened for display here
  • 2: Centre Blipid2.png
  • 3: Map_here Blipid3.png
  • 4: North Blipid4.png
  • 5: Airyard Blipid5.jpg
  • 6: Gun Blipid6.jpg
  • 7: Barbers Blipid7.jpg
  • 8: Big_smoke Blipid8.jpg
  • 9: Boatyard Blipid9.jpg
  • 10: Burgershot Blipid10.jpg
  • 11: Bulldozer Blipid11.jpg
  • 12: Cat_pink Blipid12.jpg
  • 13: Cesar Blipid13.jpg
  • 14: Chicken Blipid14.jpg
  • 15: Cj Blipid15.jpg
  • 16: Crash1 Blipid16.jpg
  • 17: Diner Blipid17.jpg
  • 18: Emmetgun Blipid18.jpg
  • 19: Enemyattack Blipid19.jpg
  • 20: Fire Blipid20.jpg
  • 21: Girlfriend Blipid21.jpg
  • 22: Hospital Blipid22.jpg
  • 23: Loco Blipid23.jpg
  • 24: Madd Dogg Blipid24.jpg
  • 25: Mafia Blipid25.jpg
  • 26: Mcstrap Blipid26.jpg
  • 27: Mod_garage Blipid27.jpg
  • 28: Ogloc Blipid28.jpg
  • 29: Pizza Blipid29.jpg
  • 30: Police Blipid30.jpg
  • 31: Property_green Blipid31.jpg
  • 32: Property_red Blipid32.jpg
  • 33: Race Blipid33.jpg
  • 34: Ryder Blipid34.jpg
  • 35: Savehouse Blipid35.jpg
  • 36: School Blipid36.jpg
  • 37: Mystery Blipid37.jpg
  • 38: Sweet Blipid38.jpg
  • 39: Tattoo Blipid39.jpg
  • 40: Truth Blipid40.jpg
  • 41: Waypoint Blipid41.png
  • 42: Toreno_ranch Blipid42.jpg
  • 43: Triads Blipid43.jpg
  • 44: Triads_casino Blipid44.jpg
  • 45: Tshirt Blipid45.jpg
  • 46: Woozie Blipid46.jpg
  • 47: Zero Blipid47.jpg
  • 48: Date_disco Blipid48.png
  • 49: Date_drink Blipid49.jpg
  • 50: Date_food Blipid50.jpg
  • 51: Truck Blipid51.jpg
  • 52: Cash Blipid52.jpg
  • 53: Flag Blipid53.jpg
  • 54: Gym Blipid54.jpg
  • 55: Impound Blipid55.jpg
  • 56: Runway_light Blipid56.jpg
  • 57: Runway Blipid57.jpg
  • 58: Gang_b Blipid58.jpg
  • 59: Gang_p Blipid59.jpg
  • 60: Gang_y Blipid60.jpg
  • 61: Gang_n Blipid61.jpg
  • 62: Gang_g Blipid62.jpg
  • 63: Spray Blipid63.jpg
  • size: The size of the radar blip. Only applicable to the Marker icon. Default is 2.
  • r: The amount of red in the blip's color (0 - 255). Only applicable to the Marker icon. Default is 255.
  • g: The amount of green in the blip's color (0 - 255). Only applicable to the Marker icon. Default is 0.
  • b: The amount of blue in the blip's color (0 - 255). Only applicable to the Marker icon. Default is 0.
  • a: The amount of alpha in the blip's color (0 - 255). Only applicable to the Marker icon. Default is 255.
  • ordering: This defines the blip's Z-level ordering (-32768 - 32767). Default is 0.
  • visibleDistance: The maximum distance from the camera at which the blip is still visible
  • visibleTo: What elements can see the blip. Defaults to visible to everyone. See visibility.
Click to collapse [-]
Client
blip createBlip ( float x, float y, float z, [int icon=0, int size=2, int r=255, int g=0, int b=0, int a=255, 
int ordering=0, float visibleDistance ] )

Required Arguments

  • x: The x position of the blip, in world coordinates.
  • y: The y position of the blip, in world coordinates.
  • z: The z position of the blip, in world coordinates.

Optional Arguments

NOTE: When using optional arguments, you might need to supply all arguments before the one you wish to use. For more information on optional arguments, see optional arguments.

  • icon: The icon that the radar blips should be. Valid values are:
  • 0: Marker  Blipid0s.png     If higher than player: Blipid0u.png   If lower than player: Blipid0d.png
  • 1: White_square Blipid1b.png Note: it's actually white, darkened for display here
  • 2: Centre Blipid2.png
  • 3: Map_here Blipid3.png
  • 4: North Blipid4.png
  • 5: Airyard Blipid5.jpg
  • 6: Gun Blipid6.jpg
  • 7: Barbers Blipid7.jpg
  • 8: Big_smoke Blipid8.jpg
  • 9: Boatyard Blipid9.jpg
  • 10: Burgershot Blipid10.jpg
  • 11: Bulldozer Blipid11.jpg
  • 12: Cat_pink Blipid12.jpg
  • 13: Cesar Blipid13.jpg
  • 14: Chicken Blipid14.jpg
  • 15: Cj Blipid15.jpg
  • 16: Crash1 Blipid16.jpg
  • 17: Diner Blipid17.jpg
  • 18: Emmetgun Blipid18.jpg
  • 19: Enemyattack Blipid19.jpg
  • 20: Fire Blipid20.jpg
  • 21: Girlfriend Blipid21.jpg
  • 22: Hospital Blipid22.jpg
  • 23: Loco Blipid23.jpg
  • 24: Madd Dogg Blipid24.jpg
  • 25: Mafia Blipid25.jpg
  • 26: Mcstrap Blipid26.jpg
  • 27: Mod_garage Blipid27.jpg
  • 28: Ogloc Blipid28.jpg
  • 29: Pizza Blipid29.jpg
  • 30: Police Blipid30.jpg
  • 31: Property_green Blipid31.jpg
  • 32: Property_red Blipid32.jpg
  • 33: Race Blipid33.jpg
  • 34: Ryder Blipid34.jpg
  • 35: Savehouse Blipid35.jpg
  • 36: School Blipid36.jpg
  • 37: Mystery Blipid37.jpg
  • 38: Sweet Blipid38.jpg
  • 39: Tattoo Blipid39.jpg
  • 40: Truth Blipid40.jpg
  • 41: Waypoint Blipid41.png
  • 42: Toreno_ranch Blipid42.jpg
  • 43: Triads Blipid43.jpg
  • 44: Triads_casino Blipid44.jpg
  • 45: Tshirt Blipid45.jpg
  • 46: Woozie Blipid46.jpg
  • 47: Zero Blipid47.jpg
  • 48: Date_disco Blipid48.png
  • 49: Date_drink Blipid49.jpg
  • 50: Date_food Blipid50.jpg
  • 51: Truck Blipid51.jpg
  • 52: Cash Blipid52.jpg
  • 53: Flag Blipid53.jpg
  • 54: Gym Blipid54.jpg
  • 55: Impound Blipid55.jpg
  • 56: Runway_light Blipid56.jpg
  • 57: Runway Blipid57.jpg
  • 58: Gang_b Blipid58.jpg
  • 59: Gang_p Blipid59.jpg
  • 60: Gang_y Blipid60.jpg
  • 61: Gang_n Blipid61.jpg
  • 62: Gang_g Blipid62.jpg
  • 63: Spray Blipid63.jpg
  • size: The size of the radar blip. Only applicable to the Marker icon. Default is 2.
  • r: The amount of red in the blip's color (0 - 255). Only applicable to the Marker icon. Default is 255.
  • g: The amount of green in the blip's color (0 - 255). Only applicable to the Marker icon. Default is 0.
  • b: The amount of blue in the blip's color (0 - 255). Only applicable to the Marker icon. Default is 0.
  • a: The amount of alpha in the blip's color (0 - 255). Only applicable to the Marker icon. Default is 255.
  • ordering: This defines the blip's Z-level ordering (-32768 - 32767). Default is 0.
  • visibleDistance: The maximum distance from the camera at which the blip is still visible