AR/getPlayerAccount: Difference between revisions
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<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
function setMoney(thePlayer,key,amount) | function setMoney(thePlayer,key,amount) | ||
setPlayerMoney (thePlayer,amount) | setPlayerMoney (thePlayer,amount) -- وضع فلوس لاعب | ||
local account = getPlayerAccount(thePlayer) | local account = getPlayerAccount(thePlayer) -- جلب حساب لاعب | ||
if account and tonumber(amount) then | if account and tonumber(amount) then | ||
setAccountData(account,"money",amount) | setAccountData(account,"money",amount) -- وضع حساب في داتا | ||
end | end | ||
end | end | ||
addCommandHandler("setmoney",setMoney) | addCommandHandler("setmoney",setMoney) -- أمر كونسول | ||
</syntaxhighlight> | </syntaxhighlight> | ||
Line 31: | Line 31: | ||
[[en:getPlayerAccount]] | [[en:getPlayerAccount]] | ||
[[ru:getPlayerAccount]] | |||
[[hu:getPlayerAccount]] | |||
[[ar:getPlayerAccount]] | |||
[[zh-cn:getPlayerAccount]] |
Latest revision as of 13:42, 12 April 2021
لاعب معين account تستخدم هذه الوظيفة للحصول على حساب
Syntax
account getPlayerAccount ( player thePlayer )
العناصر المطلوبة
- thePlayer: اللاعب الذي تريد الحصول على حسابه.
Returns
Returns the player's account object, or false if the player passed to the function is invalid.
مثال
This example sets a player's money and also stores the value is his account.
function setMoney(thePlayer,key,amount) setPlayerMoney (thePlayer,amount) -- وضع فلوس لاعب local account = getPlayerAccount(thePlayer) -- جلب حساب لاعب if account and tonumber(amount) then setAccountData(account,"money",amount) -- وضع حساب في داتا end end addCommandHandler("setmoney",setMoney) -- أمر كونسول