AR/isGuestAccount: Difference between revisions

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__NOTOC__  
__NOTOC__  
{{Server function}}
{{Server function}}
This function checks to see if an account is a guest account. A guest account is an account automatically created for a user when they join the server and deleted when they quit or login to another account. Data stored in a guest account is not stored after the player has left the server. As a consequence, this function will check if a player is logged in or not.
هذه الوظيفة تتحقق من حساب الاعب إذا كان مسجل الدخول أو لا


guest account
هو حساب يُنشئ اوتوماتيكياً عند دخول الاعب ويُمسح اوتوماتيكياً الا اذا كان الاعب مسجل في السيرفر من قبل
==Syntax==  
==Syntax==  
<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">

Revision as of 14:52, 30 August 2012

هذه الوظيفة تتحقق من حساب الاعب إذا كان مسجل الدخول أو لا

guest account

هو حساب يُنشئ اوتوماتيكياً عند دخول الاعب ويُمسح اوتوماتيكياً الا اذا كان الاعب مسجل في السيرفر من قبل

Syntax

bool isGuestAccount ( account theAccount )

Required Arguments

  • theAccount: The account you want to check to see if it is a guest account.

Returns

Returns true if the account is a guest account, false otherwise.

Example

This example shows how you could create a call_admin function that only could be run by registered users.

function callAdmin ( playerSource )
    -- get the account of the user trying to use this function first
    sourceAccount = getPlayerAccount ( playerSource )
    -- if they're a guest
    if isGuestAccount ( sourceAccount ) then
        -- tell them to register
        outputConsole ( "Please register to use this function!", playerSource )
    else
        -- your code to call the admin would go here
    end
end
-- attach the function 'callAdmin' as a handler to the command "call_admin"
addCommandHandler ( "call_admin", callAdmin )

See Also