AR/setSoundMinDistance: Difference between revisions
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(Created page with "__NOTOC__ {{Client function}} Sets a custom sound Minimum distance at which the sound stops getting louder. ==Syntax== <syntaxhighlight lang="lua">bool setSoundMinDistance ( element soun...") |
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==أنظر أيضاً== | ==أنظر أيضاً== | ||
{{AR/Audio_functions}} | {{AR/Audio_functions}} | ||
[[PT-BR:setSoundMinDistance]] |
Latest revision as of 02:07, 19 August 2021
Sets a custom sound Minimum distance at which the sound stops getting louder.
Syntax
bool setSoundMinDistance ( element sound, int distance )
Required Arguments
- sound: a sound element.
- distance: an integer representing the distance the sound stops getting louder. the default value for this is 1
Returns
Returns a true if the minimum distance was set, false otherwise.
Example
Click to collapse [-]
Clientlocal sound = playSound3D("sounds/song.mp3", 373.14, -125.21, 1001, true) function distanceFunc(command, param) setSoundMinDistance(sound, tonumber(param)) end addCommandHandler("setdistance", distanceFunc)
أنظر أيضاً
- getSoundBufferLength
- getSoundEffects
- getSoundFFTData
- getSoundLength
- getSoundLevelData
- getSoundMaxDistance