Access Control List: Difference between revisions
(New page: MTA includes a complete Access Control List (ACL) that allows you to secure and limit access to the server, it's functions and resources in any number of ways. To be continued soon...) |
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MTA includes a complete Access Control List (ACL) that allows you to secure and limit access to the server, it's functions and resources in any number of ways. | MTA includes a complete Access Control List (ACL) that allows you to secure and limit access to the server, it's functions and resources in any number of ways. | ||
To be continued | The key concept of MTA's ACL (and ACLs in general) is that you're giving a specific object a set of rights. In MTA's case objects are one of two things - resources or users. There are numerous ''rights'' available in MTA - these mainly focus on server-side scripting functions. | ||
What this essentially means is that the ACL allows you to choose exactly what functions a resource or user can perform. This can obviously be invaluable - for example preventing all your server's players from being able to ban each other, or preventing your new untested resources from doing the same. | |||
Of course, ''with great power comes great responsibility'' and it is very easily possible to completely break resources - for example, disabling [[spawnPlayer]] for all resources would be a Bad Thing. Of course, there are situations when you might want to do this - if you want to force all your resources to use a spawn manager resource for example, but even this is somewhat draconian. | |||
-- To be continued. |
Revision as of 17:25, 24 November 2007
MTA includes a complete Access Control List (ACL) that allows you to secure and limit access to the server, it's functions and resources in any number of ways.
The key concept of MTA's ACL (and ACLs in general) is that you're giving a specific object a set of rights. In MTA's case objects are one of two things - resources or users. There are numerous rights available in MTA - these mainly focus on server-side scripting functions.
What this essentially means is that the ACL allows you to choose exactly what functions a resource or user can perform. This can obviously be invaluable - for example preventing all your server's players from being able to ban each other, or preventing your new untested resources from doing the same.
Of course, with great power comes great responsibility and it is very easily possible to completely break resources - for example, disabling spawnPlayer for all resources would be a Bad Thing. Of course, there are situations when you might want to do this - if you want to force all your resources to use a spawn manager resource for example, but even this is somewhat draconian.
-- To be continued.