AddColPolygonPoint: Difference between revisions
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Returns ''true'' if the polygon was changed, ''false'' if invalid arguments were passed. | Returns ''true'' if the polygon was changed, ''false'' if invalid arguments were passed. | ||
===Example=== | |||
<section name="Server" class="server" show="true"> | <section name="Server" class="server" show="true"> | ||
This examples adds a point to an existing polygon shape by a command. | This examples adds a point to an existing polygon shape by a command. | ||
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</syntaxhighlight> | </syntaxhighlight> | ||
</section> | </section> | ||
==See Also== | ==See Also== | ||
{{Collision_shape_functions}} | {{Collision_shape_functions}} |
Latest revision as of 17:20, 7 November 2024
This function is used to add a new point to an existing colshape polygon.
Syntax
bool addColPolygonPoint ( colshape shape, float fX, float fY [, int index = 0 ] )
OOP Syntax Help! I don't understand this!
- Method: colshape:addPoint(...)
- Counterpart: removeColPolygonPoint
Required Arguments
- shape: The colshape polygon you wish add a point to.
- fX: The X position of the new bound point.
- fY: The Y position of the new bound point.
Optional Arguments
NOTE: When using optional arguments, you might need to supply all arguments before the one you wish to use. For more information on optional arguments, see optional arguments.
- index: The index where the new point will be inserted in the polygon. The points are indexed in order, with 1 being the first bound point. Passing 0 will insert the point as the last one in the polygon.
Returns
Returns true if the polygon was changed, false if invalid arguments were passed.
Example
Click to collapse [-]
ServerThis examples adds a point to an existing polygon shape by a command.
local shape = createColPolygon(2, 2, 5, 5, 6, 6, 8, 8) -- Somewhere in the map function addPointToPolygon(plr, cmd, fX, fY, index) if (not fX or not fY) then outputChatBox("Correct syntax: /addpoint <fX fY>", plr, 255, 25, 25) return false end if (not index or index == 0) then addColPolygonPoint(shape, fX, fY) else addColPolygonPoint(shape, fX, fY, index) end outputChatBox("Point added", plr, 0, 255, 0) end addCommandHandler("addpoint", addPointToPolygon)
See Also
- addColPolygonPoint
- createColCircle
- createColCuboid
- createColPolygon
- createColRectangle
- createColSphere
- createColTube
- getColPolygonHeight
- getColPolygonPoints
- getColPolygonPointPosition
- getColShapeType
- getColShapeRadius
- getColShapeSize
- getElementColShape
- getElementsWithinColShape
- isElementWithinColShape
- isInsideColShape
- removeColPolygonPoint
- setColPolygonHeight
- setColPolygonPointPosition
- setColShapeRadius
- setColShapeSize