AddColPolygonPoint: Difference between revisions
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==Requirements== | |||
{{Requirements|n/a|1.5.7-9.20397|}} | |||
==See Also== | ==See Also== | ||
{{Collision_shape_functions}} | {{Collision_shape_functions}} |
Revision as of 14:06, 25 October 2020
This function is used to add a new point to an existing colshape polygon.
Syntax
bool addColPolygonPoint ( colshape shape, float fX, float fY [, int index = 0 ] )
OOP Syntax Help! I don't understand this!
- Method: colshape:addPoint(...)
- Counterpart: removeColPolygonPoint
Required Arguments
- shape: The colshape polygon you wish add a point to.
- fX: The X position of the new bound point.
- fY: The Y position of the new bound point.
Optional Arguments
NOTE: When using optional arguments, you might need to supply all arguments before the one you wish to use. For more information on optional arguments, see optional arguments.
- index: The index where the new point will be inserted in the polygon. The points are indexed in order, with 1 being the first bound point. Passing 0 will insert the point as the last one in the polygon.
Returns
Returns true if the polygon was changed, false if invalid arguments were passed.
Example
TODO
Requirements
This template will be deleted.
See Also
- addColPolygonPoint
- createColCircle
- createColCuboid
- createColPolygon
- createColRectangle
- createColSphere
- createColTube
- getColPolygonHeight
- getColPolygonPoints
- getColPolygonPointPosition
- getColShapeType
- getColShapeRadius
- getColShapeSize
- getElementColShape
- getElementsWithinColShape
- isElementWithinColShape
- isInsideColShape
- removeColPolygonPoint
- setColPolygonHeight
- setColPolygonPointPosition
- setColShapeRadius
- setColShapeSize