BindKey

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Revision as of 12:30, 27 June 2006 by EAi (talk | contribs) (→‎See Also)
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Binds a player's key to a console command, which will be triggered when the key is pressed.

Syntax

bindKey ( player thePlayer, string key, string command, [string arguments] ) 

Required Arguments

  • thePlayer: The player you wish to bind the key of.
  • key: The key you wish to bind to the command.
  • command: The command that will be triggered when the player's key is pressed.

Optional Arguments

  • arguments: Any arguments you may want to pass to the command handler.

Example

This function will bind a player's 'F1' key to a command.

addCommandHandler ( "bindmekeysplz", "bindtehkeys" )
function bindtehkeys ( )
  bindKey ( source, "F1", "moo" ) -- bind the player's F1 key
end

addCommandHandler ( "moo", "moo" )
function moo ( )
  outputChatBox ( getClientName ( source ).." says Mooooooo!" )
end

See Also