Call: Difference between revisions
mNo edit summary |
(Doc'd. Perhaps add a scoreboard doc to "See Also" in future.) |
||
Line 1: | Line 1: | ||
__NOTOC__ | __NOTOC__ | ||
This function is used to call a function from another resource. | |||
This | |||
The function which you wish to call '''must''' first be exported within the resource's meta. For example: | |||
<syntaxhighlight lang="xml"><meta> | |||
<info author="jbeta" type="script" description="Scoreboard resource" /> | |||
<script src="scoreboard_client.lua" type="client"/> | |||
<script src="scoreboard_exports.lua" type="server"/> | |||
<script src="scoreboard_http.lua" type="server"/> | |||
<export function="getScoreboardColumns" http="true" /> | |||
<export function="getScoreboardRows" http="true" /> | |||
<export function="addScoreboardColumn" type="server"/> | |||
<export function="removeScoreboardColumn" type="server"/> | |||
<export function="setPlayerScoreboardForced" type="server"/> | |||
<export function="setScoreboardForced" type="client"/> | |||
</meta></syntaxhighlight> | |||
This enables other resources to call a function from this resource. | |||
==Syntax== | ==Syntax== | ||
Line 10: | Line 28: | ||
===Required Arguments=== | ===Required Arguments=== | ||
*'''theResource:''' This is a resource pointer which refers to the resource you are calling a function from. | |||
*''' | *'''theFunction:''' This is a string of the function name which you want to call. | ||
<!-- Only include this section below if there are optional arguments --> | <!-- Only include this section below if there are optional arguments --> | ||
===Optional Arguments=== | ===Optional Arguments=== | ||
{{OptionalArg}} | {{OptionalArg}} | ||
*''' | *'''arguments:''' Any arguments you may want to pass to the function when it is called. Any number of arguments of can be specified, each being passed to the designated function. | ||
===Returns=== | ===Returns=== | ||
<!-- Make this descriptive. Explain what cases will return false. If you're unsure, add a tag to it so we can check --> | <!-- Make this descriptive. Explain what cases will return false. If you're unsure, add a tag to it so we can check --> | ||
Call will return anything that the designated function will return appropriately. If the function does not exist, or was not successful it will return nil. | |||
==Example== | ==Example== | ||
<!-- Explain what the example is in a single sentance --> | <!-- Explain what the example is in a single sentance --> | ||
This | This extract shows adding of a "Kills" column to the scoreboard resource. This then sets the ''gameShowKills'' variable to true, telling the rest of the script to start outputting kills. | ||
<!-- Add the code below, an emphasis should be on making it clear, not optimized. You could provide two versions if you wish, one clear and well commented, the other optimized --> | <!-- Add the code below, an emphasis should be on making it clear, not optimized. You could provide two versions if you wish, one clear and well commented, the other optimized --> | ||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
-- | function showKills ( option ) | ||
if not ( option ) then --if the option was set to false to turn it off | |||
-- | --Its on, lets turn it off | ||
gameShowKills = false | |||
call(getResourceFromName("scoreboard"), "removeScoreboardColumn", "kills") | |||
else | |||
--Its off, turn it on | |||
gameShowKills = true | |||
call(getResourceFromName("scoreboard"), "addScoreboardColumn", "kills") | |||
outputDebugString ( "Showing kills now..." ) | |||
end | |||
end | |||
</syntaxhighlight> | </syntaxhighlight> | ||
==See Also== | ==See Also== | ||
{{Resource_functions}} | |||
{{ | |||
Revision as of 20:38, 15 July 2007
This function is used to call a function from another resource.
The function which you wish to call must first be exported within the resource's meta. For example:
<meta> <info author="jbeta" type="script" description="Scoreboard resource" /> <script src="scoreboard_client.lua" type="client"/> <script src="scoreboard_exports.lua" type="server"/> <script src="scoreboard_http.lua" type="server"/> <export function="getScoreboardColumns" http="true" /> <export function="getScoreboardRows" http="true" /> <export function="addScoreboardColumn" type="server"/> <export function="removeScoreboardColumn" type="server"/> <export function="setPlayerScoreboardForced" type="server"/> <export function="setScoreboardForced" type="client"/> </meta>
This enables other resources to call a function from this resource.
Syntax
bool call ( resource theResource, string theFunction, [ arguments... ] )
Required Arguments
- theResource: This is a resource pointer which refers to the resource you are calling a function from.
- theFunction: This is a string of the function name which you want to call.
Optional Arguments
NOTE: When using optional arguments, you might need to supply all arguments before the one you wish to use. For more information on optional arguments, see optional arguments.
- arguments: Any arguments you may want to pass to the function when it is called. Any number of arguments of can be specified, each being passed to the designated function.
Returns
Call will return anything that the designated function will return appropriately. If the function does not exist, or was not successful it will return nil.
Example
This extract shows adding of a "Kills" column to the scoreboard resource. This then sets the gameShowKills variable to true, telling the rest of the script to start outputting kills.
function showKills ( option ) if not ( option ) then --if the option was set to false to turn it off --Its on, lets turn it off gameShowKills = false call(getResourceFromName("scoreboard"), "removeScoreboardColumn", "kills") else --Its off, turn it on gameShowKills = true call(getResourceFromName("scoreboard"), "addScoreboardColumn", "kills") outputDebugString ( "Showing kills now..." ) end end
See Also
- abortRemoteRequest
- call
- fetchRemote
- getResourceConfig
- getResourceDynamicElementRoot
- getResourceExportedFunctions
- getResourceFromName
- getResourceName
- getResourceRootElement
- getResourceState
- getThisResource
- getRemoteRequests
- getRemoteRequestInfo