CheckCanDoThis
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This C++ Function is found inside of CAdditionalVertexStreamManager.
It checks if --.
It can be found in Client/Client Core/Sources/CAdditionalVertexStreamManager.cpp in Visual Studio.
Required Arguments
- state: To be defined.
Returns
Returns a boolean value representing whether this can be done or not.
Code
bool CAdditionalVertexStreamManager::CheckCanDoThis ( const SCurrentStateInfo& state ) { if ( state.decl.numElements != 4 ) return false; // Check vertex declaration requirements const D3DVERTEXELEMENT9* elements = state.decl.elements; if ( elements[0].Stream != 0 || elements[0].Type != D3DDECLTYPE_D3DCOLOR || elements[0].Usage != D3DDECLUSAGE_COLOR ) return false; if ( elements[1].Stream != 1 || elements[1].Type != D3DDECLTYPE_FLOAT3 || elements[1].Usage != D3DDECLUSAGE_POSITION ) return false; if ( elements[2].Stream != 1 || elements[2].Type != D3DDECLTYPE_FLOAT2 || elements[2].Usage != D3DDECLUSAGE_TEXCOORD ) return false; if ( elements[3].Stream != 255 ) return false; // Check vertex stream if ( !state.stream1.pStreamData ) return false; if ( state.stream1.Stride != 20 ) return false; if ( state.args.PrimitiveType != D3DPT_TRIANGLESTRIP && state.args.PrimitiveType != D3DPT_TRIANGLELIST ) return false; return true; }