Client Commands
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This page lists all built in commands that the client can process. These commands can be entered directly to the client console or via the chatbox by putting a / (forward slash) in front of them. Some server commands are also accessible from the client. Arguments inside [...] are optional.
Core commands
help
- Displays these list of commands
exit
- Exits the application
quit
- Exits the application
ver
- Outputs the MTA version in the client console
time
- Outputs the local time in the chatbox
showhud
- Usage: showhud [<0-1>]
- Shows the HUD
binds
- Outputs all the binds in the client console
serial
- Outputs your serial in the client console
connect
- Usage: connect <host> [<port> <nick> <pass>]
- Connects to a server
reconnect
- Connects to a previous server
bind
- Usage: bind <defaults/key> [<up/down>] <command> [<arguments>]
- Binds a key
- Example to bind X to hiding the HUD: bind x down showhud 0
- Example to reset all binds: bind defaults
unbind
- Usage: unbind <all/key> [<up/down> <command>]
- Unbinds a key
- Example to unbind X to from hiding the HUD: unbind x down showhud 0
- Example to unbind all commands from X: unbind x
copygtacontrols
- Copies the default gta controls - This may require a restart to work properly
screenshot
- Saves a screenshot (rate limited to no more than one per second)
saveconfig
- Immediately saves the config
Commands when connected to a server
fakelag
- Usage: fakelag <packet loss> <extra ping> <ping variance> [<KBPS limit>]
- Only available if enabled by the server.
- Adds artificial packet loss, ping, jitter and bandwidth limits to the client-server connection.
sinfo
- Prints information and settings for the current server into the client console
disconnect
- Disconnect from the server and return to the main menu
shownametags
- Usage: shownametags [<0-1>]
- Shows the nametags
showchat
- Usage: showchat [<0-1>]
- Shows the chatbox
shownetstat
- Usage: shownetstat [<0-1>]
- Shows the network statistics
showmemstat
- Usage: showmemstat [<0-1>]
- Shows the memory statistics
showframegraph
- Usage: showframegraph [<0-1>]
- Shows the frame rate history graph
- The values are defined as the following:
- FrameEnd
- Limiter
- PostPresent
- Present
chatbox
- Usage: chatbox <0-255> <0-255> <0-255>
- Defines the chatbox color
textscale
- Usage: textscale <0.8 to 3.0>
- Defines the scale multiplier of all text-displays
showcol
- Usage: showcol [<0-1>]
- Shows colshapes in wireframe for help when writing scripts
- Only works in development mode.
- More information: setDevelopmentMode
showsound
- Usage: showsound [<0-1>]
- Prints world sound ids in the debug output windows to help when writing scripts with setWorldSoundEnabled
- Only works in development mode.
- More information: setDevelopmentMode
Commands for key binds
cleardebug
- Clears the debug view
chatscrollup
- Usage: chatscrollup 1
- Scrolls the chatbox upwards
chatscrolldown
- Usage: chatscrolldown -1
- Scrolls the chatbox downwards
debugscrollup
- Usage: debugscrollup 1
- Scrolls the debug view upwards
debugscrolldown
- Usage: debugscrolldown -1
- Scrolls the debug view downwards
voiceptt
- Usage: voiceptt <0-1>
- Enable voice input.
enter_passenger
- Enters a car as passenger
radio_next
- Next radio channel
radio_previous
- Previous radio channel
radar
- Usage: radar [<0-1>]
- Shows the radar view
radar_zoom_in
- Zooms the radar in
radar_zoom_out
- Zooms the radar out
radar_move_north
- Moves the radar north
radar_move_south
- Moves the radar south
radar_move_east
- Moves the radar east
radar_move_west
- Moves the radar west
radar_attach
- Attaches the radar
msg_target
- Usage: msg_target <text>
- Sends a message to the targeted player
vehicle_next_weapon
- Changes to the next weapon whilst in a vehicle
vehicle_previous_weapon
- Changes to the previous weapon whilst in a vehicle
radio_next
- Selects the next radio station
radio_previous
- Selects the previous radio station