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{{Needs Checking|'''This is a work in progress. Some aspects of the mod haven't been finalised yet (e.g. installation) and will need to be added later.'''}}
==Before you start==
 
Before you install Multi Theft Auto: San Andreas, first make sure that there are no modifications to GTA:SA installed. These will conflict with MTA. If you would like to keep your single-player mods, you can create two installations by reinstalling San Andreas to a second folder on your hard drive.
__TOC__
 
==Introduction==
Multi Theft Auto: San Andreas is the latest in a series of fan-created multiplayer modifications for the Grand Theft Auto games (PC versions only). For the GTA3 and Vice City versions that run on the old core, visit [http://www.multitheftauto.com/ http://www.multitheftauto.com]. This mod is not endorsed by Rockstar Games or Take 2 Interactive.
 
Please note that MTA:SA is a beta, which means it could crash or cause unexpected results.


==Before you start==
Also, make sure that your machine is capable of running the game in single player. Note that if you are running single player on the absolute minimum requirements, you will experience slowdowns in MTA as it takes up extra processing power.


Before you install Multi Theft Auto: San Andreas, first make sure that there are no modifications to GTA:SA installed. These will conflict with MTA. If you would like to keep your single player mods, you can create two installations by reinstalling San Andreas to a second folder on your hard drive.
===System requirements===
====Minimum system requirements====
The minimum system requirements for Multi Theft Auto: San Andreas are '''slightly higher''' than the original minimum requirements for Grand Theft Auto: San Andreas:
* Windows 7 or newer (Microsoft supported) operating system ([[Compatibility FAQ|XP and Vista do not work and are obsolete]])
* Intel Pentium 4 or AMD Athlon XP
* 1 GB RAM
* Clean installation of Grand Theft Auto: San Andreas, version 1.0 (American or European)
* 3.7GB of free hard disk space (3.6GB for a minimum Grand Theft Auto installation; remember that MTA caches files from the servers that you play on and require disk space)
* Nvidia GeForce 4 series or ATI Radeon 8xxx series (64MB VRAM and DirectX 9.0 compatible)
* DirectX 9.0 compatible sound card
* Keyboard and mouse
* Internet access


Also make sure that you are running '''Windows XP''', '''Windows 2000''', '''Windows Vista''' or '''Windows Server 2003''' and that your machine is capable of running the game in single player. Note that if you are running single player on the absolute minimum requirements, you will experience slowdowns in MTA as it takes up extra processing power.
====Recommended system requirements====
* Windows 10 operating system
* Intel Core 2 Duo Processor or AMD equivalent
* 2 GB RAM
* Clean installation of Grand Theft Auto: San Andreas, version 1.0 (American or European)
* >5GB of free hard disk space (Remember that MTA caches files from the servers that you play on and require disk space)
* Nvidia GeForce FX series or higher, ATI Radeon 9xxx series or higher, Pixel Shader 2.0 compatible
* DirectX 9.0 compatible sound card
* Keyboard and mouse
* Broadband internet access (for smooth online play)


'''Note: MTA:SA will only work on GTA:SA v1.0.''' If you bought the game recently, it is likely that you have a later version.
====Notes====
* The minimum system requirements are considered the bare minimum for MTA: San Andreas, the performance can depend on the game modes that are running and the player count.
* For extra loading performance, more RAM is recommended.
* Make sure Windows is fully up to date.
* Make sure you head over to the [[Known_Issues_-_FAQ|Known Issues]] page if you have issues, or join us on [https://discord.com/invite/mtasa Discord] and do so in the #help-support channel.


==Installing the game==
==Installing the game==
 
# If you haven't already, download the MTA:SA client from the download page at [http://mtasa.com mtasa.com].
'''This section will need to be updated when we get an installer'''
# Run the installer, for Windows Vista and 7 it is required to run this with administrator rights. (The installer will ask.)
 
# You need to accept the license that comes with MTA:SA (GPLv3).
# If you haven’t already, go to http://www.mtabeta.com register and download the MTA:SA client.
# You will be asked which components to install:
# Run the installer. You will be given an introductory dialog, then presented with the End User License Agreement (EULA). You must agree to this in order to continue installation.
#* '''Game Client''' interfaces with the game and is a required component.
# You will be presented with three (3) options where your able to create an account, use one your allready have, or dont use an account - In this case select option Two (2)
#* '''Dedicated Server''' enables you to host your own home-brew server.
<br>
#** '''Core components''' and '''Game module''' are required components for the dedicated server.
''''Option One Selected''''
#** '''Core resources''' required resources for dedicated server.
Proceed to create a new account at MTABeta.com, once complete enter your login details into the installer
#** '''Optional resources''' additional resources for your dedicated server, gamemodes and maps.
''''Option Two Selected''''
#** '''Editor''' is used to create new maps, this is an optional component.
Proceed to entering your account details into the installer
#* '''Development''' development tools.
<br><br>
#** '''Module SDK''' development SDK for creating your own MTA server modules, this component requires C++ knowledge.
# You will then be asked which components to install.
#* '''Start menu group''' creates a start menu group for the installed components.
#* '''Client''' interfaces with the game and is a required component.
#* '''Desktop icon''' creates a desktop icon for the client.
#* '''MTA Server''' enables you to host your own home-brew server
# You are then asked for a folder in which to install the mod. This can by anywhere and doesn't have to be in you San Andreas directory.
#* '''MTA Server > Editor''' is used to create new maps, this is an optional component
# Next, you will be asked for the directory where you have San Andreas installed. The default location is: '''C:\Program Files\Rockstar Games\GTA San Andreas\'''.
# You are then asked for a folder in which to install the mod. You must set this to the same folder that San Andreas is installed in. The default location is: '''C:\Program Files\Rockstar Games\GTA San Andreas\'''. Click the '''Install''' button to commence installation.
# When the installation completes, you will be given the option to start MTA: San Andreas straight away. Choose your option and then press '''Finish'''.
# When it finishes installing, you will be given the option to start MTA: San Andreas straight away. Choose your option and then press '''Finish'''.
# You will be able to launch ''MTA San Andreas'' from your Start Menu if you wish to play.
# You will be able to launch MTA:DM from your Start Menu if you wish to play.


==Running the game==
==Running the game==
# Start Multi Theft Auto by clicking the icon located in your Start Menu under '''MTA:San Andreas'''.
# Start Multi Theft Auto by clicking the icon located in your Start Menu under '''MTA:San Andreas'''.
# GTA: San Andreas will start and once it is loaded, you will be presented with the MTA:SA main menu. Here you will find several options:
# GTA: San Andreas will start and once it is loaded, you will be presented with the MTA:SA main menu. Here you will find several options (you could also watch a how-to tutorial [http://www.youtube.com/watch?v=ShiqnOazNYw here]):


{| border="0" align="center"
{| border="0" align="center"
| width="188" |
| width="188" |
[[Image:MENU_QuickConnect.jpg]]
[[Image:Server_Browser.jpg|280px]]
| width="380" |
| width="380" |
<font size="-1" face="tahoma,helvetica,arial,sans-serif">'''Quick connect''' – this allows you to connect to a server that you already know the IP address or URL and port of. This is useful if you know precisely which server you want to join so that you don’t need to scroll through the whole server list.</font>
<font size="-1" face="tahoma,helvetica,arial,sans-serif">'''Browse servers''' – this allows you to receive a list of available servers to play on. </font>


<br />
<br />
|-
|-
| width="188" |
| width="188" |
[[Image:MENU_ServerBrowser.jpg|280px]]
[[Image:Host_Game.jpg|280px]]
| width="380" |
| width="380" |
<font size="-1" face="tahoma,helvetica,arial,sans-serif">'''Browse servers''' – this allows you to receive a list of available servers to play on. </font>
<font size="-1" face="tahoma,helvetica,arial,sans-serif">'''Host game''' – this allows you to start a local server. </font>


<br />
<br />
|-
|-
| width="188" |
| width="188" |
[[Image:Settings.jpg|280px]]
[[Image:Menu_Settings.JPG|280px]]
| width="380" |
| width="380" |
<font size="-1" face="tahoma,helvetica,arial,sans-serif">'''Settings '''– this allows you to change your in-game nickname, customize controls and adjust display settings.</font>
<font size="-1" face="tahoma,helvetica,arial,sans-serif">'''Settings '''– this allows you to change your in-game nickname, customize controls and adjust display settings.</font>
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|-
|-
| width="188" |
| width="188" |
[[Image:MENU_About.jpg|280px]]
[[Image:About_Menu.jpg|280px]]
| width="380" |
| width="380" |
<font size="-1" face="tahoma,helvetica,arial,sans-serif">'''About '''– this gives you a list of contributors to the project.</font>
<font size="-1" face="tahoma,helvetica,arial,sans-serif">'''About '''– this gives you a list of contributors to the project.</font>
Line 71: Line 89:
|-
|-
| width="188" |
| width="188" |
<br>
[[Image:Map_Editor.jpg|280px]]
| width="380" |
| width="380" |
<font size="-1" face="tahoma,helvetica,arial,sans-serif">'''Map editor '''– this allows you to create your own maps, complete with checkpoints, ramps, pickups and other objects. These can then be uploaded onto a server so that you can play them with other people.</font>
<font size="-1" face="tahoma,helvetica,arial,sans-serif">'''Map editor '''– this allows you to create your own maps, complete with checkpoints, ramps, pickups and other objects. These can then be uploaded onto a server so that you can play them with other people.</font>
Line 85: Line 103:
|}
|}


The easiest way to play the game is to click '''Browse Servers''' on the menu. A new window will appear:
The easiest way to play the game is to click '''Browse Servers''' on the menu. If servers have not appeared already, press the '''Refresh''' button and MTA will scan for servers, displaying them as a list.
 
<center>[[Image:manual_image006a.jpg]]</center> '''Will need to be updated'''
 
If servers have not appeared already, press the '''Refresh''' button and MTA will scan for servers, displaying them as a list.


* Under the '''Name''' tab, each server's name is displayed.
* Under the '''Name''' tab, each server's name is displayed.
Line 106: Line 120:
MTA:SA offers a comprehensive scripting system that allows map creators to customize many elements of the game in order to create their own innovative game modes. The game incorporates as many single player elements as possible but some aspects are different.
MTA:SA offers a comprehensive scripting system that allows map creators to customize many elements of the game in order to create their own innovative game modes. The game incorporates as many single player elements as possible but some aspects are different.


There are no pedestrians and no AI traffic on the road. The only other people on the map are your opponents, or allies if it is a team game. You can talk with them using the chatbox located in the left-hand corner of the screen by pressing '''T'''. To chat only to your team members, press '''Y'''.
The only other people on the map are your opponents, or allies if it is a team game. You can talk with them using the chatbox located in the left-hand corner of the screen by pressing '''T'''. To chat only to your team members, press '''Y'''.


MTA's map editor allows map creators to add various GTA objects to their maps including roads, exploding barrels, ramps, buildings, hills and more. Not only this, but the objects can be scripted to move, change model and disappear. This offers a great deal of fun and variation to the gameplay.  
MTA's map editor allows map creators to add various GTA objects to their maps including roads, exploding barrels, ramps, buildings, hills and more. Not only this, but the objects can be scripted to move, change model and disappear. This offers a great deal of fun and variation to the gameplay.  
Line 112: Line 126:
Holding Tab will display the scoreboard. By default, only names and pings are displayed, but scripts can add extra columns that are specific to the particular gamemode being played. For example, a deathmatch game mode would definitely have a column listing total kills, but the map creator may choose to add extra columns for the number of deaths you have and how long you have been playing for, in order to put your score into perspective.
Holding Tab will display the scoreboard. By default, only names and pings are displayed, but scripts can add extra columns that are specific to the particular gamemode being played. For example, a deathmatch game mode would definitely have a column listing total kills, but the map creator may choose to add extra columns for the number of deaths you have and how long you have been playing for, in order to put your score into perspective.


==Controls==
==Default Controls==


===In-Game Keys===
===In-Game Keys===


* F5 (or Tidle Key) - Console
* F8 (or Tilde Key) - Console
* F11 - Show SA map ''(the following list is for use when the map is up)''
**numpad  /- - Zoom in and out
**numpad 4, 8, 6, 2 - move map left, up, right, down
**numpad 0 - toggle between attach to local player (map follows player blip) and free move (map stays stationary) 
* F12 - Take a screenshot
* F12 - Take a screenshot
* T - Chat
* T - Chat
* Y - Team Chat
* Y - Team Chat
* TAB - Player List
 
===Resource Specific Keys===
These keys depend on the scripts that are running on the server.
 
* F9 - In-game help (Help manager resource)
* Z - Push to talk, if voice is enabled on the server.
* TAB - Player List (if [[Scoreboard]] resource is running on the server)


==Console Commands==
==Console Commands==
Line 126: Line 150:
'''bind defaults''' Binds control defaults in the settings menu
'''bind defaults''' Binds control defaults in the settings menu


Press '''~ (tilde)''' or '''F8''' to access the console, then type a command followed by any neccessary parameters (if applicable) then press Enter.
Press '''~ (tilde)''' or '''F8''' to access the console, then type a command followed by any necessary parameters (if applicable) then press Enter.


;'''maps''' :This displays a list of all maps available on the server.  
;'''maps''' :This displays a list of all maps available on the server.  
Line 137: Line 161:


;'''ver''' :This displays the version number and copyright information for the software.
;'''ver''' :This displays the version number and copyright information for the software.
;'''sver''' :This displays the version number of the server you are connected to.


;'''time''' :This displays the current time.
;'''time''' :This displays the current time.
Line 145: Line 171:


;'''ignore [nickname]''' :This will not display any text typed by the player you wish to ignore. To stop ignoring a player, type '''ignore [nickname]''' again.
;'''ignore [nickname]''' :This will not display any text typed by the player you wish to ignore. To stop ignoring a player, type '''ignore [nickname]''' again.
{{Tip|You can use these commands in the chatbox by putting a / (forward slash) in front of them.}}


;'''rcon_login [password]''' :This allows a player to log in as an administrator in order to access to administrative functions such as kicking and banning players whilst in-game. This requires the server to be configured for RCON access.
A list of console commands can be seen by typing '''help''' into the console and pressing Enter. The current map may also have extra commands which can be accessed by typing '''commands''' into the console.


;'''rcon [command] [arguments]''' :This allows an admin who is logged into RCON (see rcon_login) to perform administrative functions within the server. These include kicking, banning and freezing players.
For information on more commands see: [[Client Commands]]


'''Tip:''' You can use these commands in the chatbox by putting a / (forward slash) in front of them.
==Error codes and their meanings==
=== Download errors ===
:{| class="wikitable sortable" style="width: auto; table-layout: fixed;"
|-
!Code
!scope="col" class="unsortable" | Meaning
|-
|0
|UNKNOWN_ERROR
|-
|1
|INVALID_FILE_DESCRIPTORS
|-
|2
|INVALID_MAX_FILE_DESCRIPTOR
|-
|3
|INVALID_SELECT_RETURN
|-
|4
|INVALID_INITIAL_MULTI_PERFORM
|-
|5
|INVALID_MULTI_PERFORM_CODE
|-
|6
|INVALID_MULTI_PERFORM_CODE_NEW_DOWNLOADS
|-
|7
|UNEXPECTED_CURL_MESSAGE
|-
|8
|UNABLE_TO_CONNECT
|-
|9
|UNABLE_TO_DOWNLOAD_FILE
|-
|10
|FAILED_TO_INITIALIZE_DOWNLOAD
|}
===Fatal errors===
:{| class="wikitable sortable" style="width: auto; table-layout: fixed;"
|-
!Code
!scope="col" class="unsortable" | Meaning
|-
|1
|no local player model on ingame event
|-
|2
|no local player on ingame event
|-
|3
|server downloads disabled
|-
|4
|no local player model on player-list packet
|-
|5
|no local player on player-list packet
|-
|6
|invalid custom data length on entity-add packet
|-
|7
|invalid bitstream data on entity-add packet
|-
|8
|system entity on entity-add packet
|-
|9
|failed to create object on entity-add packet
|-
|10
|failed to create pickup on entity-add packet
|-
|11
|failed to create vehicle on entity-add packet
|-
|12
|invalid team-name length on entity-add packet
|-
|13
|invalid lua-event name length in lua-event packet
|-
|14
|invalid resource name length in resource-start packet
|}


A list of console commands can be seen by typing '''help''' into the console and pressing Enter. The current map may also have extra commands which can be accessed by typing '''commands''' into the console.
==='Unable to enter vehicle' errors===
:{| class="wikitable sortable" style="width: auto; table-layout: fixed;"
|-
!Code
!scope="col" class="unsortable" | Meaning
|-
|1
|script cancelled
|-
|2
|script cancelled (jack)
|-
|3
|current occupier is entering/exiting
|-
|4
|invalid seat
|-
|5
|not close enough
|-
|6
|already in a vehicle
|-
|7
|already entering/exiting
|-
|8
|invalid vehicle (trailer)
|}
 
==Special: Playing MTA on Linux, macOS or Steam Deck?==
If you're one of those who use other precious systems, and want to have the client working on your device,
please read the [[Client on Linux Manual]], [[Client on Mac OS X Manual]] or [[Client on Steam Deck Manual]].
 
[[ar:دليل_اللاعب]]
[[cs:Client Manual]]
[[de:MTA DM Client Anleitung]]
[[en:Client Manual]]
[[es:Manual Cliente Deathmatch]]
[[fr:Manuel Client]]
[[hu:Client Manual]]
[[it:Manuale del Client]]
[[nl:Deathmatch Client Manual]]
[[pl:Client Manual]]
[[pt-br:Manual do Cliente]]
[[ru:Deathmatch Client Manual]]
[[zh-cn:客户端手册]]
 
[[Category:Support]]

Revision as of 17:17, 11 August 2024

Before you start

Before you install Multi Theft Auto: San Andreas, first make sure that there are no modifications to GTA:SA installed. These will conflict with MTA. If you would like to keep your single-player mods, you can create two installations by reinstalling San Andreas to a second folder on your hard drive.

Also, make sure that your machine is capable of running the game in single player. Note that if you are running single player on the absolute minimum requirements, you will experience slowdowns in MTA as it takes up extra processing power.

System requirements

Minimum system requirements

The minimum system requirements for Multi Theft Auto: San Andreas are slightly higher than the original minimum requirements for Grand Theft Auto: San Andreas:

  • Windows 7 or newer (Microsoft supported) operating system (XP and Vista do not work and are obsolete)
  • Intel Pentium 4 or AMD Athlon XP
  • 1 GB RAM
  • Clean installation of Grand Theft Auto: San Andreas, version 1.0 (American or European)
  • 3.7GB of free hard disk space (3.6GB for a minimum Grand Theft Auto installation; remember that MTA caches files from the servers that you play on and require disk space)
  • Nvidia GeForce 4 series or ATI Radeon 8xxx series (64MB VRAM and DirectX 9.0 compatible)
  • DirectX 9.0 compatible sound card
  • Keyboard and mouse
  • Internet access

Recommended system requirements

  • Windows 10 operating system
  • Intel Core 2 Duo Processor or AMD equivalent
  • 2 GB RAM
  • Clean installation of Grand Theft Auto: San Andreas, version 1.0 (American or European)
  • >5GB of free hard disk space (Remember that MTA caches files from the servers that you play on and require disk space)
  • Nvidia GeForce FX series or higher, ATI Radeon 9xxx series or higher, Pixel Shader 2.0 compatible
  • DirectX 9.0 compatible sound card
  • Keyboard and mouse
  • Broadband internet access (for smooth online play)

Notes

  • The minimum system requirements are considered the bare minimum for MTA: San Andreas, the performance can depend on the game modes that are running and the player count.
  • For extra loading performance, more RAM is recommended.
  • Make sure Windows is fully up to date.
  • Make sure you head over to the Known Issues page if you have issues, or join us on Discord and do so in the #help-support channel.

Installing the game

  1. If you haven't already, download the MTA:SA client from the download page at mtasa.com.
  2. Run the installer, for Windows Vista and 7 it is required to run this with administrator rights. (The installer will ask.)
  3. You need to accept the license that comes with MTA:SA (GPLv3).
  4. You will be asked which components to install:
    • Game Client interfaces with the game and is a required component.
    • Dedicated Server enables you to host your own home-brew server.
      • Core components and Game module are required components for the dedicated server.
      • Core resources required resources for dedicated server.
      • Optional resources additional resources for your dedicated server, gamemodes and maps.
      • Editor is used to create new maps, this is an optional component.
    • Development development tools.
      • Module SDK development SDK for creating your own MTA server modules, this component requires C++ knowledge.
    • Start menu group creates a start menu group for the installed components.
    • Desktop icon creates a desktop icon for the client.
  5. You are then asked for a folder in which to install the mod. This can by anywhere and doesn't have to be in you San Andreas directory.
  6. Next, you will be asked for the directory where you have San Andreas installed. The default location is: C:\Program Files\Rockstar Games\GTA San Andreas\.
  7. When the installation completes, you will be given the option to start MTA: San Andreas straight away. Choose your option and then press Finish.
  8. You will be able to launch MTA San Andreas from your Start Menu if you wish to play.

Running the game

  1. Start Multi Theft Auto by clicking the icon located in your Start Menu under MTA:San Andreas.
  2. GTA: San Andreas will start and once it is loaded, you will be presented with the MTA:SA main menu. Here you will find several options (you could also watch a how-to tutorial here):

Server Browser.jpg

Browse servers – this allows you to receive a list of available servers to play on.


Host Game.jpg

Host game – this allows you to start a local server.


Menu Settings.JPG

Settings – this allows you to change your in-game nickname, customize controls and adjust display settings.



About Menu.jpg

About – this gives you a list of contributors to the project.


Map Editor.jpg

Map editor – this allows you to create your own maps, complete with checkpoints, ramps, pickups and other objects. These can then be uploaded onto a server so that you can play them with other people.




Quit – this returns you back to your Windows desktop.



The easiest way to play the game is to click Browse Servers on the menu. If servers have not appeared already, press the Refresh button and MTA will scan for servers, displaying them as a list.

  • Under the Name tab, each server's name is displayed.
  • Under the Players tab, the number of players and the maximum capacity of the server is displayed, in the format of [Used Slots] / [Maximum Slots].
  • The Ping tab displays the ping, or latency, between your machine and the server. Ping is a measure of the time it takes for "packets" of data to be received back from the server after sending them, so a higher ping means that you will experience more lag on that particular server. Generally, servers closest to your location should have the lowest pings.
  • The Host is the IP address of the server. You can use this address in future to connect to the same server via the Quick Connect option on the main menu.

Each tab can be clicked to arrange the respective column in ascending or descending order.

For optimal performance and gameplay, look for the best balance between players and ping.

Once you have picked a server, select it and click the Connect button in the top right-hand corner of the dialog. If all goes well, you should connect to the server and automatically join the game.

How to Play

MTA:SA offers a comprehensive scripting system that allows map creators to customize many elements of the game in order to create their own innovative game modes. The game incorporates as many single player elements as possible but some aspects are different.

The only other people on the map are your opponents, or allies if it is a team game. You can talk with them using the chatbox located in the left-hand corner of the screen by pressing T. To chat only to your team members, press Y.

MTA's map editor allows map creators to add various GTA objects to their maps including roads, exploding barrels, ramps, buildings, hills and more. Not only this, but the objects can be scripted to move, change model and disappear. This offers a great deal of fun and variation to the gameplay.

Holding Tab will display the scoreboard. By default, only names and pings are displayed, but scripts can add extra columns that are specific to the particular gamemode being played. For example, a deathmatch game mode would definitely have a column listing total kills, but the map creator may choose to add extra columns for the number of deaths you have and how long you have been playing for, in order to put your score into perspective.

Default Controls

In-Game Keys

  • F8 (or Tilde Key) - Console
  • F11 - Show SA map (the following list is for use when the map is up)
    • numpad /- - Zoom in and out
    • numpad 4, 8, 6, 2 - move map left, up, right, down
    • numpad 0 - toggle between attach to local player (map follows player blip) and free move (map stays stationary)
  • F12 - Take a screenshot
  • T - Chat
  • Y - Team Chat

Resource Specific Keys

These keys depend on the scripts that are running on the server.

  • F9 - In-game help (Help manager resource)
  • Z - Push to talk, if voice is enabled on the server.
  • TAB - Player List (if Scoreboard resource is running on the server)

Console Commands

bind defaults Binds control defaults in the settings menu

Press ~ (tilde) or F8 to access the console, then type a command followed by any necessary parameters (if applicable) then press Enter.

maps
This displays a list of all maps available on the server.
nick [nickname]
This changes your nickname whilst in-game to whatever you specify in the parameters.
msg [nickname] [message] or pm [nickname] [message]
This sends a private message to the person you specify in the [nickname] parameter. Only the person you specify can see the message. Both msg and pm perform the same function.
quit or exit
This disconnects you from the server and returns you to the Windows desktop. Performs the same function as the Quit button on the main menu.
ver
This displays the version number and copyright information for the software.
sver
This displays the version number of the server you are connected to.
time
This displays the current time.
disconnect
This disconnects you from the server and returns you to the main menu.
say [text]
This enables you to continue talking to people in the chat box whilst the console is open.
ignore [nickname]
This will not display any text typed by the player you wish to ignore. To stop ignoring a player, type ignore [nickname] again.
[[{{{image}}}|link=|]] Tip: You can use these commands in the chatbox by putting a / (forward slash) in front of them.

A list of console commands can be seen by typing help into the console and pressing Enter. The current map may also have extra commands which can be accessed by typing commands into the console.

For information on more commands see: Client Commands

Error codes and their meanings

Download errors

Code Meaning
0 UNKNOWN_ERROR
1 INVALID_FILE_DESCRIPTORS
2 INVALID_MAX_FILE_DESCRIPTOR
3 INVALID_SELECT_RETURN
4 INVALID_INITIAL_MULTI_PERFORM
5 INVALID_MULTI_PERFORM_CODE
6 INVALID_MULTI_PERFORM_CODE_NEW_DOWNLOADS
7 UNEXPECTED_CURL_MESSAGE
8 UNABLE_TO_CONNECT
9 UNABLE_TO_DOWNLOAD_FILE
10 FAILED_TO_INITIALIZE_DOWNLOAD

Fatal errors

Code Meaning
1 no local player model on ingame event
2 no local player on ingame event
3 server downloads disabled
4 no local player model on player-list packet
5 no local player on player-list packet
6 invalid custom data length on entity-add packet
7 invalid bitstream data on entity-add packet
8 system entity on entity-add packet
9 failed to create object on entity-add packet
10 failed to create pickup on entity-add packet
11 failed to create vehicle on entity-add packet
12 invalid team-name length on entity-add packet
13 invalid lua-event name length in lua-event packet
14 invalid resource name length in resource-start packet

'Unable to enter vehicle' errors

Code Meaning
1 script cancelled
2 script cancelled (jack)
3 current occupier is entering/exiting
4 invalid seat
5 not close enough
6 already in a vehicle
7 already entering/exiting
8 invalid vehicle (trailer)

Special: Playing MTA on Linux, macOS or Steam Deck?

If you're one of those who use other precious systems, and want to have the client working on your device, please read the Client on Linux Manual, Client on Mac OS X Manual or Client on Steam Deck Manual.