Client Scripting Classes: Difference between revisions

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<section name="Weapon class" class="server" show="true">
<section name="Weapon class" class="server" show="true">
{{Client_weapon_class}}
{{Client_weapon_class}}
</section>
===Miscellaneous===
====GUI Base====
<section name="GuiElement class" class="server" show="true">
{{Client_GUIElement_class}}
</section>
=====Window=====
<section name="GuiWindow class" class="server" show="true">
{{Client_GUIWindow_class}}
</section>
=====Button=====
<section name="GuiButton class" class="server" show="true">
{{Client_GUIButton_class}}
</section>
=====Edit box=====
<section name="GuiEdit class" class="server" show="true">
{{Client_GUIEdit_class}}
</section>
=====Label=====
<section name="GuiLabel class" class="server" show="true">
{{Client_GUILabel_class}}
</section>
=====Memo box=====
<section name="GuiMemo class" class="server" show="true">
{{Client_GUIMemo_class}}
</section>
=====Image=====
<section name="GuiImage class" class="server" show="true">
{{Client_GUIImage_class}}
</section>
=====Combo box=====
<section name="GuiComboBox class" class="server" show="true">
{{Client_GUIComboBox_class}}
</section>
=====Check box=====
<section name="GuiCheckBox class" class="server" show="true">
{{Client_GUICheckBox_class}}
</section>
=====Radio button=====
<section name="GuiRadioButton class" class="server" show="true">
{{Client_object_class}}
</section>
=====Scroll pane=====
<section name="GuiScrollPane class" class="server" show="true">
{{Client_GUIScrollPane_class}}
</section>
=====Scroll bar=====
<section name="GuiScrollBar class" class="server" show="true">
{{Client_GUIScrollBar_class}}
</section>
=====Progress bar=====
<section name="GuiProgressBar class" class="server" show="true">
{{Client_GUIProgressBar_class}}
</section>
=====Grid list=====
<section name="GuiGridList class" class="server" show="true">
{{Client_GUIGridList_class}}
</section>
=====Tab panel=====
<section name="GuiTabPanel class" class="server" show="true">
{{Client_GUITabPanel_class}}
</section>
=====Tab=====
<section name="GuiTab class" class="server" show="true">
{{Client_GUITab_class}}
</section>
</section>


Line 184: Line 103:
==File==
==File==
{{Client_file_class}}
{{Client_file_class}}
==XmlNode==
{{Client_xmlNode_class}}

Revision as of 01:29, 3 November 2013

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This page lists all the client-side scripting classes that are being implemented in the 1.4 version of Multi Theft Auto. It mirrors the procedural Client Functions.

Classes can be instantiated by either calling the create method, when available, or calling the class. For example: Vehicle(...) is the same as Vehicle.create(...).

Vector3

Template:Client vector3 class

Matrix

Template:Client matrix class

Element

Template:Client element class

Entity

Ped

Click to collapse [-]
Ped class
Player
Click to collapse [-]
Player class

Vehicle

Click to collapse [-]
Vehicle class

Object

Click to collapse [-]
Object class

Marker

Click to collapse [-]
Marker class

Blip

Click to collapse [-]
Object class

Pickup

Click to collapse [-]
Pickup class

Collision shape

Click to collapse [-]
ColShape class

Projectile

Click to collapse [-]
Projectile class

Radar area

Click to collapse [-]
RadarArea class

Team

Click to collapse [-]
Team class

Water

Click to collapse [-]
Water class

Sound

Click to collapse [-]
Sound class

Sound3D

Click to collapse [-]
Sound3D class

Weapon

Click to collapse [-]
Weapon class

Camera

Template:Client camera class

Resource

Template:Client resource class

Timer

Template:Client timer class

File

Template:Client file class