Control names
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This page lists all the control names. These can be used by the console commands bind and unbind as well as the script functions bindKey and unbindKey.
ON FOOT
- fire Fire a player's weapon
- next_weapon Switch to the next weapon
- previous_weapon Switch to the previous weapon
- forwards Move forwards
- backwards Move backwards
- left Move left
- right Move right
- zoom_in Zoom targeted weapon in (sniper/rocket launcher/camera etc)
- zoom_out Zoom targeted weapon out
- change_camera Change camera mode
- jump Make the player jump
- sprint Make the player sprint
- look_behind Make the player look behind (and allow the player to see behind them)
- crouch Make the player crouch/duck
- action
- walk Make the player move slowly/quietly
- aim_weapon Aim the player's current weapon (if possible)
- conversation_yes Answer yes to a question
- converstaion_no Answer no to a question
- group_control_forwards Make the group you are controlling move forwards
- group_control_back Make the group you are controlling move backwards
IN VEHICLE
- vehicle_fire Fire the player's vehicle's primary weapon (e.g. hunter's missiles)
- vehicle_secondary_fire Fire the player's vehicle's secondary weapon (e.g. hunter's minigun)
- vehicle_left Make the player's vehicle turn left
- vehicle_right Make the player's vehicle turn right
- steer_forwards Make the player's vehicle turn down (lean forwards for helicopters/planes)
- steer_back Make the player's vehicle turn up (lean backwards for helicopters/planes)
- accelerate Make the player's vehicle accelerate
- brake_reverse Make the player's brake (slow down) and if stationary reverse
- radio_next Change to the next radio station
- radio_previous Change to the previous radio station
- radio_user_track_skip Skip the current track being played on the custom radio station
- horn Play the horn of the player's vehicle (if the vehicle has a horn) and can trigger the siren on emergency vehicles
- sub_mission Start a submission if one is avaliable (e.g. taxi missions)
- handbrake Apply the handbrake on the player's vehicle
- vehicle_look_left Look to the left
- vehicle_look_right Look to the right
- vehicle_look_behind Look behind
- vehicle_mouse_look
- special_control_left Move the some special vehicle component left (e.g. tank's turret)
- special_control_right Move the some special vehicle component right (e.g. tank's turret)
- special_control_down Move the some special vehicle component down (e.g. tank's turret)
- special_control_up Move the some special vehicle component up (e.g. tank's turret)